Exemplo n.º 1
0
    public static Delegate OnTalkFinish(LuaFunction func)
    {
        OnTalkFinish d = () =>
        {
            func.Call();
        };

        return(d);
    }
Exemplo n.º 2
0
 public void Talk(List <string> contents, OnTalkFinish onFinish = null)
 {
     if (contents != null && contents.Count != 0)
     {
         this.contents = contents;
         this.onFinish = onFinish;
         curStage      = 0;
         BegainTalk();
     }
 }
Exemplo n.º 3
0
    static int Talk(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 3);
        TalkToNPC     obj       = (TalkToNPC)LuaScriptMgr.GetUnityObjectSelf(L, 1, "TalkToNPC");
        List <string> arg0      = (List <string>)LuaScriptMgr.GetNetObject(L, 2, typeof(List <string>));
        OnTalkFinish  arg1      = null;
        LuaTypes      funcType3 = LuaDLL.lua_type(L, 3);

        if (funcType3 != LuaTypes.LUA_TFUNCTION)
        {
            arg1 = (OnTalkFinish)LuaScriptMgr.GetNetObject(L, 3, typeof(OnTalkFinish));
        }
        else
        {
            LuaFunction func = LuaScriptMgr.GetLuaFunction(L, 3);
            arg1 = () =>
            {
                func.Call();
            };
        }

        obj.Talk(arg0, arg1);
        return(0);
    }