private void Awake() { buttonSettings.onClick.AddListener(() => OnSettingsPressed?.Invoke(landId)); buttonJumpIn.onClick.AddListener(() => OnJumpInPressed?.Invoke(landId)); buttonEditor.onClick.AddListener(() => OnEditorPressed?.Invoke(landId)); //NOTE: for MVP we are redirecting user to Builder's page OnSettingsPressed += (id) => WebInterface.OpenURL(string.Format(BUILDER_LAND_URL_FORMAT, isEstate ? landId : landCoordinates)); }
private void Awake() { jumpInButton.onClick.AddListener(JumpInButtonPressed); editorButton.onClick.AddListener(EditorButtonPressed); contextMenuButton.onClick.AddListener(() => OnContextMenuPressed?.Invoke(sceneData, this)); settingsButton.onClick.AddListener(() => OnSettingsPressed?.Invoke(sceneData)); editorLockedGO.SetActive(false); editorLockedTooltipGO.SetActive(false); }
private void Awake() { buttonSettings.onClick.AddListener(() => OnSettingsPressed?.Invoke(landId)); buttonJumpIn.onClick.AddListener(JumpInButtonPressed); buttonEditor.onClick.AddListener(EditorButtonPressed); buttonOpenInBuilderDapp.onClick.AddListener(() => OnOpenInDappPressed?.Invoke(landId)); editorLockedTooltipEstate.gameObject.SetActive(false); editorLockedTooltipSdkScene.gameObject.SetActive(false); }
private void Awake() { rectTransform = GetComponent <RectTransform>(); settingsButton.onClick.AddListener(() => { OnSettingsPressed?.Invoke(sceneId); Hide(); }); duplicateAsProjectButton.onClick.AddListener(() => { OnDuplicatePressed?.Invoke(sceneId); Hide(); }); duplicateButton.onClick.AddListener(() => { OnDuplicatePressed?.Invoke(sceneId); Hide(); }); downloadButton.onClick.AddListener(() => { OnDownloadPressed?.Invoke(sceneId); Hide(); }); shareButton.onClick.AddListener(() => { OnSharePressed?.Invoke(sceneId); Hide(); }); unpublishButton.onClick.AddListener(() => { OnUnpublishPressed?.Invoke(sceneId); Hide(); }); deleteButton.onClick.AddListener(() => { OnDeletePressed?.Invoke(sceneId); Hide(); }); quitContributorButton.onClick.AddListener(() => { OnQuitContributorPressed?.Invoke(sceneId); Hide(); }); }
public void OpenMenuSettings() { OnSettingsPressed?.Invoke(); }
public void ShowSettings() { OnSettingsPressed?.Invoke(); }