public void StartConversation()
 {
     dialogueInitialPauseValue = dialogueController.pause;
     dialogueController.pause  = pauseDuringCutscene;
     conversation.endEvent.AddListener(() => dialogueController.pause = dialogueInitialPauseValue);
     OnSendActiveDialogue?.Invoke(conversation, true);
 }
 public void StartDialogue(ConversationWithActions ce, bool chat)
 {
     if (chat)
     {
         OnSendPassiveDialogue?.Invoke(ce, true);
         return;
     }
     OnSendActiveDialogue?.Invoke(ce, true);
 }
 private void ShowDialogue(IInteractor obj)
 {
     OnSendActiveDialogue?.Invoke(conversation, false);
 }
Exemplo n.º 4
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 protected void SendActiveDialogue(ConversationWithActions dialogue, bool skip)
 {
     OnSendActiveDialogue?.Invoke(dialogue, skip);
 }