public void AddPlayerLeaveEvent(OnPlayerJoinOrLeave PlayerEvent) { PlayerLeaveEvents.Add(PlayerEvent); }
public void AddPlayerLeaveEvent(OnPlayerJoinOrLeave PlayerEvent) { PlayerLeaveEvents.Add(PlayerEvent); }
public void AddPlayerLeaveEvent(OnPlayerJoinOrLeave PlayerEvent) { PlayerLeaveEvents.Add(PlayerEvent); }
public void AddPlayerLeaveEvent(OnPlayerJoinOrLeave PlayerEvent) { PlayerLeaveEvents.Add(PlayerEvent); }