Exemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        bool BlueActive = Input.GetMouseButton(0);
        bool RedActive  = Input.GetMouseButton(1);


        if (BlueActive)
        {
            BlueForceField.SetActive(true);
            RedForceField.SetActive(false);
            OnCast?.Invoke();
            return;
        }


        if (RedActive)
        {
            BlueForceField.SetActive(false);
            RedForceField.SetActive(true);
            OnCast?.Invoke();
            return;
        }


        OnStopCast?.Invoke();
        BlueForceField.SetActive(false);
        RedForceField.SetActive(false);
    }
Exemplo n.º 2
0
 public override void Register()
 {
     OnCast.Add(new CastHandler(HandleOnCast));
     OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
 }
Exemplo n.º 3
0
 public override void Register()
 {
     OnCast.Add(new CastHandler(HandleOnCast));
 }
Exemplo n.º 4
0
 /// <summary>
 /// Removes Listener from Cast-Event
 /// </summary>
 /// <param name="listener">Listener to Remove</param>
 public void RemoveCastListener(OnCast listener)
 {
     castEvent -= listener;
 }
Exemplo n.º 5
0
 /// <summary>
 /// Adds Listener to Cast-Event
 /// </summary>
 /// <param name="listener">Listener to Add</param>
 public void AddCastListener(OnCast listener)
 {
     castEvent += listener;
 }