Exemplo n.º 1
0
 private void OnCollisionEnter2D(Collision2D col)
 {
     if (col.collider.CompareTag("monster"))
     {
         bulletPool.ReturnInstance(gameObject);
         time = 0;
     }
 }
Exemplo n.º 2
0
 //怪物死亡动画
 public void Die()
 {
     animator.SetBool("Die", true);
     if (animator.GetCurrentAnimatorStateInfo(0).normalizedTime >= 1.0f && (animator.GetCurrentAnimatorStateInfo(0).IsName("Slime_Die")))
     {
         monsterPool.ReturnInstance(gameObject);
     }
 }