private GameObject Spawn(ObjectsId id, Vector3 position, Quaternion rotation, Transform parent)
        {
            GameObject obj = null;

            if (_pool == null)
            {
                return(obj);
            }

            foreach (var spawnNode in Nodes)
            {
                if (spawnNode.Id != id)
                {
                    continue;
                }

                obj = _pool.getInstance(spawnNode.Prefab);

                obj.transform.localScale = Vector3.one;
                obj.transform.position   = position;
                obj.transform.rotation   = rotation;
                obj.transform.parent     = parent;
            }

//            Bind(obj, id);

            return(obj);
        }
        private void ReturnInstance(GameObject obj, ObjectsId id)
        {
            obj.SetActive(false);
            obj.transform.parent = null;

            foreach (var node in Nodes)
            {
                if (node.Id != id)
                {
                    continue;
                }

                _pool.returnInstance(obj, node.Prefab);
            }
        }
 public void returnInstance(GameObject obj, ObjectsId id)
 {
     ReturnInstance(obj, id);
 }
 public GameObject spawn(ObjectsId id, Transform parent)
 {
     return(Spawn(id, parent));
 }
 public GameObject spawn(ObjectsId id, Vector3 position, Quaternion rotation,
                         Transform parent = null)
 {
     return(Spawn(id, position, rotation, parent));
 }
 public GameObject spawn(ObjectsId id, Vector3 position)
 {
     return(Spawn(id, position, Quaternion.identity, null));
 }
 public GameObject spawn(ObjectsId id)
 {
     return(Spawn(id, Vector3.zero, Quaternion.identity, null));
 }
Exemplo n.º 8
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 public static T SpawnAs <T>(this ObjectsId id)
 {
     return(FactorySpawnExtenstion.Spawn <T>(null, (ushort)id));
 }
Exemplo n.º 9
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 public static T SpawnAs <T>(this ObjectsId id, Vector3 position, Quaternion rotation) where T : class
 {
     return(FactorySpawnExtenstion.Spawn <T>(null, (ushort)id, position, rotation));
 }
Exemplo n.º 10
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 public static T SpawnAs <T>(this ObjectsId id, Vector2 position, Transform parent)
 {
     return(FactorySpawnExtenstion.Spawn <T>(null, (ushort)id, position, parent));
 }