Exemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        textmeshPro = GetComponent <TextMeshProUGUI>();

        objectivesTrackerObject = GameObject.Find("ObjectivesTracker");

        objectivesTracker = objectivesTrackerObject.GetComponent <ObjectivesTracker>();

        textmeshPro.text = objectivesTracker.getTotalPlayers() + " / " + objectivesTracker.getTotalPlayers();
    }
Exemplo n.º 2
0
 // Update is called once per frame
 void Update()
 {
     textmeshPro.text = objectivesTracker.getCurrentPosition() + " / " + objectivesTracker.getTotalPlayers();
 }