Exemplo n.º 1
0
        public void UDPClient_ClientDisconnectsServer_ServerOnClientDisconnectCalled()
        {
            //Arrange
            Client disconnectedClient = null;
            Client connectedServer    = null;

            udpServer = new UDPServerChannel("127.0.0.1", 0, 32);
            ObjectTransport serverObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpServer);

            serverObjectTransport.OnClientDisconnect(c => disconnectedClient = c);

            udpClient = new UDPClientChannel("127.0.0.1", udpServer.LocalPort);
            ObjectTransport clientObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpClient);

            clientObjectTransport.OnClientConnect(c => connectedServer = c);

            udpClient2 = new UDPClientChannel("127.0.0.1", udpServer.LocalPort);
            ObjectTransport clientObjectTransport2 = TestObjectTransportFactory.CreateNewObjectTransport(udpClient2);

            Utilities.WaitFor(() => serverObjectTransport.GetConnectedClients().Count() == 2);

            //Act

            //disconnect the server from the client
            clientObjectTransport.DisconnectClient();

            Utilities.WaitFor(ref disconnectedClient);

            //Assert
            //Ensure that the client record was disconnect from the server
            Assert.AreEqual(1, serverObjectTransport.GetConnectedClients().Count());

            //Esnure that the client who disconnected from the server was the one that we called disconect
            Assert.AreEqual(disconnectedClient.Port, udpClient.LocalPort);
        }
Exemplo n.º 2
0
        public void UDPServerWith2Clients_Disconnect2Client_AllClientsDisconnected()
        {
            //Arrange
            List <Client> disconnectedClients = new List <Client>();

            udpServer = new UDPServerChannel("127.0.0.1", 0, 32);
            ObjectTransport serverObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpServer);

            serverObjectTransport.OnClientDisconnect(c => disconnectedClients.Add(c));

            udpClient = new UDPClientChannel("127.0.0.1", udpServer.Port);
            ObjectTransport clientObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpClient);

            udpClient2 = new UDPClientChannel("127.0.0.1", udpServer.Port);
            ObjectTransport clientObjectTransport2 = TestObjectTransportFactory.CreateNewObjectTransport(udpClient2);

            Utilities.WaitFor(() => serverObjectTransport.GetConnectedClients().Count() == 2);

            //Act

            var allClients = serverObjectTransport.GetConnectedClients().ToArray();

            serverObjectTransport.DisconnectClient(allClients);

            Utilities.WaitFor(() => disconnectedClients.Count == 2);

            //Assert
            Assert.AreEqual(0, serverObjectTransport.GetConnectedClients().Count());
            Assert.AreEqual(2, disconnectedClients.Count());
        }
Exemplo n.º 3
0
        public void UDPClient_ServerDisconnects_ClientDisconnectCallbackCalled()
        {
            //Arrange
            Client client           = null;
            Client clientDisconnect = null;

            udpServer = new UDPServerChannel("127.0.0.1", 0, 32);
            ObjectTransport serverObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpServer);

            udpClient = new UDPClientChannel("127.0.0.1", udpServer.LocalPort);
            ObjectTransport clientObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpClient);

            clientObjectTransport.OnClientDisconnect(c => clientDisconnect = c);
            client = clientObjectTransport.GetConnectedClients().First();

            Utilities.WaitFor(ref client);
            Utilities.WaitFor(() => serverObjectTransport.GetConnectedClients().Count() == 1);
            //Act

            serverObjectTransport.Stop();

            Utilities.WaitFor(ref clientDisconnect);

            //Assert
            Assert.AreEqual(client.IPAddress, "127.0.0.1");
            Assert.AreEqual(clientDisconnect.IPAddress, "127.0.0.1");
            Assert.AreEqual(clientDisconnect, client);
            Utilities.WaitFor(() => clientObjectTransport.GetConnectedClients().Count() == 0);
            Utilities.WaitFor(() => serverObjectTransport.GetConnectedClients().Count() == 0);
        }
Exemplo n.º 4
0
        public void UDPServerWith2Clients_Disconnect1Client_1ClientDisconnected()
        {
            //Arrange
            Client disconnectedClient = null;

            udpServer = new UDPServerChannel("127.0.0.1", 0, 32);
            ObjectTransport serverObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpServer);

            serverObjectTransport.OnClientDisconnect(c => disconnectedClient = c);

            udpClient = new UDPClientChannel("127.0.0.1", udpServer.Port);
            ObjectTransport clientObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(udpClient);

            udpClient2 = new UDPClientChannel("127.0.0.1", udpServer.Port);
            ObjectTransport clientObjectTransport2 = TestObjectTransportFactory.CreateNewObjectTransport(udpClient2);

            Utilities.WaitFor(() => serverObjectTransport.GetConnectedClients().Count() == 2);

            //Act

            var FirstClient = serverObjectTransport.GetConnectedClients().First();

            serverObjectTransport.DisconnectClient(FirstClient);

            Utilities.WaitFor(ref disconnectedClient);

            //Assert
            Client LastClient = serverObjectTransport.GetConnectedClients().First();

            Assert.AreEqual(1, serverObjectTransport.GetConnectedClients().Count());
            Assert.AreNotEqual(FirstClient.Port, LastClient.Port);
        }
        public void TCPServer_ClientDisconnects_CallbackCalled()
        {
            //Arrange
            Client clientConnect    = null;
            Client clientDisconnect = null;

            tcpserver = new TCPServerChannel("127.0.0.1", 0);
            ObjectTransport serverObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(tcpserver);

            serverObjectTransport.OnClientConnect(c => clientConnect       = c);
            serverObjectTransport.OnClientDisconnect(c => clientDisconnect = c);

            tcpclient = new TCPClientChannel("127.0.0.1", tcpserver.LocalPort);
            ObjectTransport clientObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(tcpclient);

            Utilities.WaitFor(ref clientConnect);
            Utilities.WaitFor(() => clientObjectTransport.GetConnectedClients().Count() == 1);
            //Act

            clientObjectTransport.Stop();

            Utilities.WaitFor(ref clientDisconnect);
            Utilities.Wait();
            //Assert
            Assert.AreEqual(clientConnect.IPAddress, "127.0.0.1");
            Assert.AreEqual(clientDisconnect.IPAddress, "127.0.0.1");
            Assert.AreEqual(clientDisconnect, clientConnect);
            Assert.AreEqual(0, clientObjectTransport.GetConnectedClients().Count());
            Assert.AreEqual(0, serverObjectTransport.GetConnectedClients().Count());
        }
Exemplo n.º 6
0
        public void TCPClient_SendUnreliably_ExceptionThrown()
        {
            //Arrange
            Client client           = null;
            Client clientDisconnect = null;

            ObjectTransport serverObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(Server);

            serverObjectTransport.Start("127.0.0.1", 0);

            ObjectTransport clientObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(Client1);

            clientObjectTransport.OnClientDisconnect(c => clientDisconnect = c);
            clientObjectTransport.Start("127.0.0.1", Server.LocalPort);

            Utilities.WaitFor(() => serverObjectTransport.GetConnectedClients().Count() == 1);

            client = clientObjectTransport.GetConnectedClients().First();
            Utilities.WaitFor(ref client);

            var message = new MockObjectMessage();

            //Act

            clientObjectTransport.Send(message)
            .Unreliable()
            .Execute();
        }
Exemplo n.º 7
0
        static void Main(string[] args)
        {
            Console.WriteLine("Welcome to this simple Chat room!");
            Console.WriteLine("Would you like to:");
            Console.WriteLine("1) Create a TCP server");
            Console.WriteLine("2) Connect to TCP server");
            Console.WriteLine("3) Creaet a UDP server");
            Console.WriteLine("4) Connect to UDP server");
            string answer = Console.ReadLine();

            ObjectTransport transport = transport = CheckCreateTransport(answer);

            if (transport == null)
            {
                return;
            }

            //Write to console when a client connects
            transport.OnClientConnect(c => Console.WriteLine("{0} - Client connected", c.IPAddress));

            //Write to console when a client disconnects
            transport.OnClientDisconnect(c => Console.WriteLine("{0} - Client disconnected", c.IPAddress));


            string message;

            while (true)
            {
                message = Console.ReadLine();

                if (message == "exit")
                {
                    break;
                }

                transport.Send(new Message()
                {
                    Body = message
                })
                .ToAll()
                .Execute();
            }
        }
Exemplo n.º 8
0
        public void TCPNetwork_SendAndReplyMessage_ResponseIsCalled()
        {
            //Arrange
            Client client           = null;
            Client clientDisconnect = null;

            server = new TCPServerChannel("127.0.0.1", 0);
            ObjectTransport serverObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(server);

            tcpclient = new TCPClientChannel("127.0.0.1", server.Port);
            ObjectTransport clientObjectTransport = TestObjectTransportFactory.CreateNewObjectTransport(tcpclient);

            clientObjectTransport.OnClientDisconnect(c => clientDisconnect = c);
            client = clientObjectTransport.GetConnectedClients().First();

            Utilities.WaitFor(ref client);
            Utilities.WaitFor(() => serverObjectTransport.GetConnectedClients().Count() == 1);

            //Act
            serverObjectTransport.Receive <MockObjectMessage>()
            .Reply((o) => { return(o); })
            .Execute();


            var mockObject = new MockObjectMessage()
            {
                Property1_string = "Mock Object"
            };
            MockObjectMessage responseObject = null;

            clientObjectTransport.Send(mockObject)
            .Response <MockObjectMessage>((r) => { responseObject = r; })
            .Execute();

            Utilities.WaitFor(ref responseObject);

            //Assert
            Assert.AreEqual(responseObject.Property1_string, "Mock Object");
        }