Exemplo n.º 1
0
        public static Type TypeToNative(ObjectType type)
        {
            ObjectImplPair ObjectType;

            if (ObjectKeyMap.TryGetValue(type, out ObjectType))
            {
                return(ObjectType.NativeImpl);
            }
            return(null);
        }
Exemplo n.º 2
0
        public static void ConstructObjectType()
        {
            try
            {
                ObjectKeyMap.Add(ObjectType.Animation, new ObjectImplPair(typeof(ArkCrossEngine.Animation), typeof(CrossEngineImpl.Animation)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Animation).FullName, ObjectType.Animation);

                ObjectKeyMap.Add(ObjectType.AudioClip, new ObjectImplPair(typeof(ArkCrossEngine.AudioClip), typeof(CrossEngineImpl.AudioClip)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.AudioClip).FullName, ObjectType.AudioClip);

                ObjectKeyMap.Add(ObjectType.AudioSource, new ObjectImplPair(typeof(ArkCrossEngine.AudioSource), typeof(CrossEngineImpl.AudioSource)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.AudioSource).FullName, ObjectType.AudioSource);

                ObjectKeyMap.Add(ObjectType.Camera, new ObjectImplPair(typeof(ArkCrossEngine.Camera), typeof(CrossEngineImpl.Camera)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Camera).FullName, ObjectType.Camera);

                ObjectKeyMap.Add(ObjectType.CharacterController, new ObjectImplPair(typeof(ArkCrossEngine.CharacterController), typeof(CrossEngineImpl.CharacterController)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.CharacterController).FullName, ObjectType.CharacterController);

                ObjectKeyMap.Add(ObjectType.BoxCollider, new ObjectImplPair(typeof(ArkCrossEngine.BoxCollider), typeof(CrossEngineImpl.BoxCollider)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.BoxCollider).FullName, ObjectType.BoxCollider);

                ObjectKeyMap.Add(ObjectType.Collider, new ObjectImplPair(typeof(ArkCrossEngine.Collider), typeof(CrossEngineImpl.Collider)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Collider).FullName, ObjectType.Collider);

                ObjectKeyMap.Add(ObjectType.Component, new ObjectImplPair(typeof(ArkCrossEngine.Component), typeof(CrossEngineImpl.Component)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Component).FullName, ObjectType.Component);

                ObjectKeyMap.Add(ObjectType.LineRenderer, new ObjectImplPair(typeof(ArkCrossEngine.LineRenderer), typeof(CrossEngineImpl.LineRenderer)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.LineRenderer).FullName, ObjectType.LineRenderer);

                ObjectKeyMap.Add(ObjectType.MeshRenderer, new ObjectImplPair(typeof(ArkCrossEngine.MeshRenderer), typeof(CrossEngineImpl.MeshRenderer)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.MeshRenderer).FullName, ObjectType.MeshRenderer);

                ObjectKeyMap.Add(ObjectType.ParticleSystem, new ObjectImplPair(typeof(ArkCrossEngine.ParticleSystem), typeof(CrossEngineImpl.ParticleSystem)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.ParticleSystem).FullName, ObjectType.ParticleSystem);

                ObjectKeyMap.Add(ObjectType.Renderer, new ObjectImplPair(typeof(ArkCrossEngine.Renderer), typeof(CrossEngineImpl.Renderer)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Renderer).FullName, ObjectType.Renderer);

                ObjectKeyMap.Add(ObjectType.Rigidbody, new ObjectImplPair(typeof(ArkCrossEngine.Rigidbody), typeof(CrossEngineImpl.Rigidbody)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Rigidbody).FullName, ObjectType.Rigidbody);

                ObjectKeyMap.Add(ObjectType.SkinnedMeshRenderer, new ObjectImplPair(typeof(ArkCrossEngine.SkinnedMeshRenderer), typeof(CrossEngineImpl.SkinnedMeshRenderer)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.SkinnedMeshRenderer).FullName, ObjectType.SkinnedMeshRenderer);

                ObjectKeyMap.Add(ObjectType.ParticleSystemRenderer, new ObjectImplPair(typeof(ArkCrossEngine.ParticleSystemRenderer), typeof(CrossEngineImpl.ParticleSystemRenderer)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.ParticleSystemRenderer).FullName, ObjectType.ParticleSystemRenderer);

                ObjectKeyMap.Add(ObjectType.Terrain, new ObjectImplPair(typeof(ArkCrossEngine.Terrain), typeof(CrossEngineImpl.Terrain)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Terrain).FullName, ObjectType.Terrain);

                ObjectKeyMap.Add(ObjectType.Transform, new ObjectImplPair(typeof(ArkCrossEngine.Transform), typeof(CrossEngineImpl.Transform)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Transform).FullName, ObjectType.Transform);

                ObjectKeyMap.Add(ObjectType.GameObject, new ObjectImplPair(typeof(ArkCrossEngine.GameObject), typeof(CrossEngineImpl.GameObject)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.GameObject).FullName, ObjectType.GameObject);

                ObjectKeyMap.Add(ObjectType.Object, new ObjectImplPair(typeof(ArkCrossEngine.Object), typeof(CrossEngineImpl.Object)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Object).FullName, ObjectType.Object);

                ObjectKeyMap.Add(ObjectType.Material, new ObjectImplPair(typeof(ArkCrossEngine.Material), typeof(CrossEngineImpl.Material)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Material).FullName, ObjectType.Material);

                ObjectKeyMap.Add(ObjectType.Mesh, new ObjectImplPair(typeof(ArkCrossEngine.Mesh), typeof(CrossEngineImpl.Mesh)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Mesh).FullName, ObjectType.Mesh);

                ObjectKeyMap.Add(ObjectType.MeshFilter, new ObjectImplPair(typeof(ArkCrossEngine.MeshFilter), typeof(CrossEngineImpl.MeshFilter)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.MeshFilter).FullName, ObjectType.MeshFilter);

                ObjectKeyMap.Add(ObjectType.Shader, new ObjectImplPair(typeof(ArkCrossEngine.Shader), typeof(CrossEngineImpl.Shader)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Shader).FullName, ObjectType.Shader);

                ObjectKeyMap.Add(ObjectType.Texture, new ObjectImplPair(typeof(ArkCrossEngine.Texture), typeof(CrossEngineImpl.Texture)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Texture).FullName, ObjectType.Texture);

                ObjectKeyMap.Add(ObjectType.Texture2D, new ObjectImplPair(typeof(ArkCrossEngine.Texture2D), typeof(CrossEngineImpl.Texture2D)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Texture2D).FullName, ObjectType.Texture2D);

                ObjectKeyMap.Add(ObjectType.AsyncOperation, new ObjectImplPair(typeof(ArkCrossEngine.AsyncOperation), typeof(CrossEngineImpl.AsyncOperation)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.AsyncOperation).FullName, ObjectType.AsyncOperation);

                ObjectKeyMap.Add(ObjectType.Resources, new ObjectImplPair(typeof(ArkCrossEngine.Resources), typeof(CrossEngineImpl.Resources)));
                TypeKeyFastMap.Add(typeof(CrossEngineImpl.Resources).FullName, ObjectType.Resources);
            }
            catch (System.Exception ex)
            {
                throw new Exception("Consutruct object fail : " + ex.Message);
            }
        }