Exemplo n.º 1
0
        public static void Load(string path, ON_LOAD_COMPLETE callback, object param)
        {
            UnityEngine.Object res = Resources.Load<UnityEngine.Object>(path);

            if (callback != null)
            {
                callback.Invoke(res, param);
            }
        }
Exemplo n.º 2
0
        public static void Load(string path, ON_LOAD_COMPLETE callback, object param)
        {
            UnityEngine.Object res = Resources.Load <UnityEngine.Object>(path);

            if (callback != null)
            {
                callback.Invoke(res, param);
            }
        }