Exemplo n.º 1
0
 void Update() {
   if (state._canvas != null) {
     novel = FindObjectOfType<NovelSystem>();
     Debug.Log(novel._cashFloat);
     _float = novel._cashFloat;
     Debug.Log("BOOL = " + novel._cashBool);
   }
   Debug.Log("FLOAT = " + _float);
   Debug.Log("INT = " + _int);
 }
Exemplo n.º 2
0
 void Update()
 {
     if (state._canvas != null)
     {
         novel = FindObjectOfType <NovelSystem>();
         Debug.Log(novel._cashFloat);
         _float = novel._cashFloat;
         Debug.Log("BOOL = " + novel._cashBool);
     }
     Debug.Log("FLOAT = " + _float);
     Debug.Log("INT = " + _int);
 }