public static void Load() { if (File.Exists(Application.persistentDataPath + "/" + current_filename)) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/" + current_filename, FileMode.Open);/* */ Notebook_Data data = (Notebook_Data)bf.Deserialize(file); accountID = data.AccountID; playerName = Decrypt(data.PlayerName); currentSelectedState = Decrypt(data.CurrentSelectedState); currentSelectedStateStatus = Decrypt(data.CurrentSelectedStateStatus); zombieAmount = data.ZombieAmount; won = data.Won; file.Close(); } else { current_filename = "info.dat"; accountID = " "; SaveData m = new SaveData(); m.InitializeMapFirstTime(); SaveData.Save(); } }
public static void Load() { if (File.Exists(Application.persistentDataPath + "/" + current_filename)) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/" + current_filename, FileMode.Open);/* */ Notebook_Data data = (Notebook_Data)bf.Deserialize(file); accountID = data.AccountID; playerName = data.PlayerName; dubbedMovies = data.DubbedMovies; isGamePannelOn = data.IsGamePannelOn; usageTime = data.UsageTime; isnewversionClose = data.IsNewVersionClose; isFirstTime = data.IsFirstTime; adsDelayTime = data.AdsDelayTime; //accountID = "8";//---------------------------------remove this file.Close(); appVersion = "0.2"; } else { current_filename = "info.dat"; accountID = " "; saveload.Save(); } }
public static void Load() { if (File.Exists(Application.persistentDataPath + "/" + current_filename)) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/" + current_filename, FileMode.Open);/* */ Notebook_Data data = (Notebook_Data)bf.Deserialize(file); accountID = data.AccountID; playerName = Decrypt(data.PlayerName); allSkills = data.AllSkills; selectedexperience = data.SelectedExperience; selectedLocations = data.SelectedLocations; applyCount = data.ApplyCount; totalTime = data.TotalTime; correct = data.Correct; wrong = data.Wrong; revision = data.Revesion; ads = data.Ads; repeatUser = data.RepeatUser; file.Close(); } else { current_filename = "info.dat"; accountID = " "; saveload.Save(); } }
public static void Save() { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Create(Application.persistentDataPath + "/" + current_filename); Notebook_Data data = new Notebook_Data(); data.AccountID = accountID; data.PlayerName = Encrypt(playerName); data.AllSkills = allSkills; data.SelectedExperience = selectedexperience; data.SelectedLocations = selectedLocations; data.ApplyCount = applyCount; data.TotalTime = totalTime; data.Correct = correct; data.Wrong = wrong; data.Revesion = revision; data.Ads = ads; data.RepeatUser = repeatUser; bf.Serialize(file, data); file.Close(); }
public static void Save() { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Create(Application.persistentDataPath + "/" + current_filename); Notebook_Data data = new Notebook_Data(); data.Password = password; // Encrypt(password); data.AppData = appdata; //Encrypt(appdata); bf.Serialize(file, data); file.Close(); }
public static void Save() { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Create(Application.persistentDataPath + "/" + current_filename); Notebook_Data data = new Notebook_Data(); data.AccountID = accountID; data.PlayerName = Encrypt(playerName); bf.Serialize(file, data); file.Close(); }
public static void Save() { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Create(Application.persistentDataPath + "/" + current_filename); Notebook_Data data = new Notebook_Data(); data.AccountID = accountID; data.PlayerName = playerName; data.DubbedMovies = dubbedMovies; data.IsGamePannelOn = isGamePannelOn; data.UsageTime = usageTime; data.IsNewVersionClose = isnewversionClose; data.IsFirstTime = isFirstTime; data.AdsDelayTime = adsDelayTime; bf.Serialize(file, data); file.Close(); }
public static void Load() { if (File.Exists(Application.persistentDataPath + "/" + current_filename)) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/" + current_filename, FileMode.Open);/* */ Notebook_Data data = (Notebook_Data)bf.Deserialize(file); password = Decrypt(data.Password); appdata = Decrypt(data.AppData); file.Close(); } else { saveload.Save(); } }
public static void Load() { if (File.Exists(Application.persistentDataPath + "/" + current_filename)) { BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/" + current_filename, FileMode.Open);/* */ Notebook_Data data = (Notebook_Data)bf.Deserialize(file); accountID = data.AccountID; playerName = Decrypt(data.PlayerName); file.Close(); } else { current_filename = "info.dat"; accountID = " "; saveload.Save(); } }