Exemplo n.º 1
0
    public override Node SetUp_Tree()
    {
        Node jump = new Jump_Action();
        Node fall = new Fall_Action();

        Node groundCheck = new GroundCheck_Node();
        Node onAirCheck  = Node_Inverter.Create(groundCheck);

        return(Node_Sequence.Create(onAirCheck, jump, fall));
    }