Exemplo n.º 1
0
            protected void HandleNodeStatusResponce(NodeStatusResponce responce)
            {
                if (responce == null)
                {
                    return;
                }

                Utilization = responce.Utilization;

                lock (HostedGames)
                {
                    HostedGames.Clear();

                    foreach (var g in responce.ActiveNodes)
                    {
                        GameInfo info = new GameInfo();
                        info.ID             = g.ID;
                        info.Name           = g.Name;
                        info.NodeController = this;
                        info.Map            = g.Map;
                        info.Host           = NodeHost;
                        info.Port           = g.Port;
                        info.Description    = g.Description;

                        HostedGames.Add(info);
                    }
                }

                HostedGamesListUpdated?.Invoke(this, EventArgs.Empty);
            }
Exemplo n.º 2
0
        private static NodeStatusResponce BuildNodeStatus()
        {
            NodeStatusResponce msg = new NodeStatusResponce();

            lock (Nodes)
            {
                foreach (RunningNode node in Nodes)
                {
                    if (node.Alive)
                    {
                        msg.ActiveNodes.Add(node.Info);
                    }
                }
            }

            return(msg);
        }