Exemplo n.º 1
0
    private static async Task <bool> CreateAdditions(INode myNode, DiscoveryRequest request)
    {
        bool propagationAllowed = false;

        //Additions
        foreach (uint?node in myNode.CommsModule.Discover().Except(myNode.Router.NetworkMap.Entries.Select(entry => entry.ID)))
        {
            if (myNode.Router.NetworkMap.GetEntryByID(node) == null)
            {
                AdditionRequest additionRequest = new AdditionRequest()
                {
                    SourceID         = myNode.Id,
                    DestinationID    = node,
                    Command          = Request.Commands.ADDITION,
                    AckExpected      = false,
                    ResponseExpected = true,
                    plan             = myNode.ActivePlan
                };

                NodeAdditionResponse response = await myNode.CommsModule.SendAsync(additionRequest.DestinationID, additionRequest, Constants.COMMS_TIMEOUT, 3) as NodeAdditionResponse;

                Vector3      position       = response.Position;
                List <uint?> nodeNeighbours = response.Neighbours;

                NetworkMapEntry neigbourEntry = new NetworkMapEntry(node, nodeNeighbours, position);
                NetworkMapEntry ent           = new NetworkMapEntry(neigbourEntry.ID, neigbourEntry.Neighbours, neigbourEntry.Position);

                myNode.Router.NetworkMap.GetEntryByID(myNode.Id).Neighbours.Add(node);
                myNode.Router.NetworkMap.Entries.Add(ent);

                request.Alterations.Add(new NetworkMapAddition(ent));
                request.SourceID = myNode.Id;
                request.SenderID = myNode.Id;

                propagationAllowed = true;
            }
        }

        return(propagationAllowed);
    }
Exemplo n.º 2
0
    private async void ExecuteRequest(Request request, bool isDependency)
    {
        switch (request.Command)
        {
        case Request.Commands.GENERATE:
            PlanGenerator.GeneratePlan(this, request as PlanRequest);
            break;

        case Request.Commands.EXECUTE:
            PlanExecuter.ExecutePlan(this, request as PlanRequest);
            break;

        case Request.Commands.HEARTBEAT:
            Heartbeat.RespondToHeartbeat(this, request);
            break;

        case Request.Commands.PING:
            Ping.RespondToPing(this, request);
            break;

        case Request.Commands.DETECTFAILURE:
            FailureDetection.DetectFailure(this, request as DetectFailureRequest);
            break;

        case Request.Commands.DISCOVER:

            await Discovery.DiscoverAsync(this, request as DiscoveryRequest);

            break;

        case Request.Commands.POSITION:
            PositionResponse response = new PositionResponse(Id, request.SourceID, Response.ResponseCodes.OK, request.MessageIdentifer, Position);
            CommsModule.Send(request.SourceID, response);
            break;

        case Request.Commands.ADDITION:

            List <uint?>    neighbours = CommsModule.Discover();
            AdditionRequest addition   = (request as AdditionRequest).DeepCopy();

            List <ConstellationPlanField> fields = new List <ConstellationPlanField> {
                new ConstellationPlanField("DeltaV", 0, (x, y) => x.CompareTo(y))
            };
            addition.plan.Entries.Add(new ConstellationPlanEntry(Id, Position, fields, (x, y) => 1));
            ActivePlan = addition.plan;
            Router.UpdateNetworkMap(addition.plan);

            NodeAdditionResponse additionResponse = new NodeAdditionResponse(Id, request.SourceID, Response.ResponseCodes.OK, request.MessageIdentifer, Position, neighbours);
            CommsModule.Send(request.SourceID, additionResponse);
            break;

        case Request.Commands.UPDATENETWORKMAP:
            NetworkUpdateRequest updateRequest = request as NetworkUpdateRequest;

            //Remove any dead nodes from the networkmap
            Router.NetworkMap.Entries.RemoveAll(entry => updateRequest.DeadNodes.Contains(entry.ID));

            //Remove any dead nodes from neighbour lists
            foreach (NetworkMapEntry entry in Router.NetworkMap.Entries)
            {
                foreach (uint?deadNode in updateRequest.DeadNodes)
                {
                    entry.Neighbours.Remove(deadNode);
                }
            }
            break;

        default:
            throw new NotImplementedException(request.Command.ToString() + " was not implemented.");
        }
    }