Exemplo n.º 1
0
        static async Task Main(string[] args)
        {
            var razor = new RazorLightEngineBuilder()
                        .DisableEncoding()
                        .UseEmbeddedResourcesProject(Assembly.GetExecutingAssembly(), "Templates.BuildSystems")
                        .UseMemoryCachingProvider()
                        .Build();

            var project       = new GameProject();
            var configuration = new Configuration();

            project.Configure(configuration);
            var ninja          = new Ninja();
            var generatedFiles = await ninja.Generate(razor, project, configuration);

            foreach (var file in generatedFiles)
            {
                Directory.CreateDirectory(Path.GetDirectoryName(file.Path));
                File.WriteAllText(file.Path, file.Content);
            }

            {
                var typesAssembly = Assembly.GetAssembly(typeof(TestClassA));
                Debug.Assert(typesAssembly != null);

                var razorEngine = new RazorLightEngineBuilder()
                                  .UseEmbeddedResourcesProject(Assembly.GetExecutingAssembly(), "Templates.CodeGen")
                                  .UseMemoryCachingProvider()
                                  .Build();

                var templates = new[] { "Types.h" };
                foreach (string template in templates)
                {
                    Console.WriteLine($"Rendering template {template}...");
                    string namespacedTemplate = template.Replace('/', '.');
                    string compiledSrc        = await razorEngine.CompileRenderAsync(namespacedTemplate, typesAssembly);

                    string outFilePath  = Path.Combine(Options.CodeGenRoot, template);
                    string outDirectory = Path.GetDirectoryName(outFilePath) ?? "";
                    if (!string.IsNullOrWhiteSpace(outDirectory))
                    {
                        Directory.CreateDirectory(outDirectory);
                    }

                    File.WriteAllText(outFilePath, compiledSrc);
                }
            }
        }