Exemplo n.º 1
0
        public void Remove(T obj)
        {
            int id = GetId(obj);

            if (id > 0)
            {
                RemovedIds.Add(id);
            }
            else
            {
                NewObjects.Remove(obj);
            }
        }
Exemplo n.º 2
0
 internal void UsualGameMode()
 {
     if (Score > 500 * Lvl)
     {
         Lvl++;
         Score = 0;
     }
     GlobalScore = Score + 500 * (Lvl - 1);
     Creator.UpdateMap();
     GameObjects.AddRange(NewObjects);
     NewObjects.Clear();
     MoveAllObjects(Move);
     Player.Move(this);
     HandlePlayerIntersection();
     UpdateListOfObjects();
 }
Exemplo n.º 3
0
        public DiffHeap(Heapshot oldHs, Heapshot newHs)
        {
            OldHeapshot = oldHs;
            NewHeapshot = newHs;

            var oldAllocs = oldHs.ObjectsInfoMap.ToDictionary(p => p.Value.Allocation, p => p.Value);
            var newAllocs = newHs.ObjectsInfoMap.ToDictionary(p => p.Value.Allocation, p => p.Value);

            foreach (var a in oldAllocs)
            {
                if (!newAllocs.Remove(a.Key))
                {
                    DeletedObjects.Add(a.Value);
                }
            }
            // What is left in list is new
            NewObjects.AddRange(newAllocs.Values);
        }
Exemplo n.º 4
0
 public void RegInsertedNewObjects(object sender, AddObjInfoEventArgs e)
 {
     NewObjects.Add(e.InsertedObj);
 }
Exemplo n.º 5
0
 public void Add(T obj) => NewObjects.Add(obj);