public static void Open(ItemManager.Type type) { ExploreController.Instance.StopEnemy(); if (Instance == null) { Instance = ResourceManager.Instance.Spawn("NewCookUI", ResourceManager.Type.UI).GetComponent <NewCookUI>(); } Instance.Init(type); }
private void OpenCook() { _canMove = false; NewCookUI.Open(ItemManager.Type.Bag); }
public static void Close() { Destroy(Instance.gameObject); Instance = null; }
private void CookOnClick() { NewCookUI.Open(ItemManager.Type.Warehouse); }