private static void SendCommand(Header header, NetworkConnection conn) { using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.CommandIndex, conn, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); } }
private static void SendMessage(INetMessage?message, Header header, NetworkConnection conn) { using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.MessageIndex, conn, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); writer.Write(message); } }
private static void SendRequest <TRequest, TReply>(TRequest request, Header header, NetworkConnection conn) where TRequest : INetRequest <TRequest, TReply> where TReply : INetRequestReply <TRequest, TReply> { using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.RequestIndex, conn, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); writer.Write(request); } }
public static void Send <TRequest, TReply>(this TRequest request, NetworkDestination destination) where TRequest : INetRequest <TRequest, TReply> where TReply : INetRequestReply <TRequest, TReply> { if (destination.ShouldRun()) { request.OnRequestReceived().OnReplyReceived(); } if (destination.ShouldSend()) { var header = destination.GetHeader(NetworkingAPI.GetNetworkHash(request.GetType())); if (NetworkServer.active) { for (var i = 0; i < NetworkServer.connections.Count; ++i) { NetworkConnection conn = NetworkServer.connections[i]; if (conn == null) { continue; } if (NetworkServer.localClientActive && NetworkServer.localConnections.Contains(conn)) { continue; } using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.RequestIndex, conn, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); writer.Write(request); } } } else if (NetworkClient.active) { using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.RequestIndex, ClientScene.readyConnection, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); writer.Write(request); } } } }
public static void Send(this INetMessage?message, NetworkDestination destination) { if (destination.ShouldRun()) { message.OnReceived(); } if (destination.ShouldSend()) { var header = destination.GetHeader(NetworkingAPI.GetNetworkHash(message.GetType())); if (NetworkServer.active) { for (int i = 0; i < NetworkServer.connections.Count; ++i) { NetworkConnection conn = NetworkServer.connections[i]; if (conn == null) { continue; } if (NetworkServer.localClientActive && NetworkServer.localConnections.Contains(conn)) { continue; } using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.MessageIndex, conn, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); writer.Write(message); } } } else if (NetworkClient.active) { using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.MessageIndex, ClientScene.readyConnection, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); writer.Write(message); } } } }
public static void Send(this INetCommand command, NetworkDestination destination) { if (destination.ShouldRun()) { command.OnReceived(); } if (destination.ShouldSend()) { var header = destination.GetHeader(NetworkingAPI.GetNetworkHash(command.GetType())); if (NetworkServer.active) { for (int i = 0; i < NetworkServer.connections.Count; ++i) { NetworkConnection conn = NetworkServer.connections[i]; if (conn == null) { continue; } using (Writer netWriter = NetworkingAPI.GetWriter(NetworkingAPI.CommandIndex, conn, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); } } } if (NetworkClient.active) { using (var netWriter = NetworkingAPI.GetWriter(NetworkingAPI.CommandIndex, ClientScene.readyConnection, QosType.Reliable)) { NetworkWriter writer = netWriter; writer.Write(header); } } } }