private void SendNewInputToClients(NetworkInstance caller, InputPacket packet) { var msgMgr = caller.GetMessageManager(); var msgData = msgMgr.Create(InputMsgToClientsId); packet.WriteTo(msgData); m_NetworkMessageSystem.InstantSendToAllDefault(caller, msgData, DeliveryMethod.Unreliable); }
private void SendNewInputToClients(NetworkInstance caller, InputPacket packet) { if (!IsConnectedOrHosting) { return; } var msgMgr = caller.GetMessageManager(); var msgData = msgMgr.Create(InputMsgToClientsId); packet.WriteTo(msgData); m_NetworkMessageSystem.InstantSendToAllDefault(caller, msgData, DeliveryMethod.ReliableUnordered); }