public static void ConnectGame(string ip) { IP = ip; NetworkHelper.Connect(ip); MakeGame(); }
private void Start() { //Try to connect to server networkHelper.Connect(); }
public void Connect(string ip) { helper.Connect(ip); }
public static void ConnectGame(string ip) { IP = ip; NetworkHelper.Connect(ip); MakeGame(); }
private void Start() { //Try to connect to server networkHelper.Connect(); }
public void Connect(string ip) { helper.Connect(ip); }