Exemplo n.º 1
0
 void UpdateContentType(NetPlayer.ContentType type, bool changeDrop = true)
 {
     contentType = type;
     if (type == NetPlayer.ContentType.Movie)
     {
         uiMovie.gameObject.SetActive(true);
         uiGamePad.gameObject.SetActive(false);
         uiSteerWheel.gameObject.SetActive(false);
         if (changeDrop)
         {
             dropType.value = 0;
         }
     }
     else if (type == NetPlayer.ContentType.GameWithPad)
     {
         uiMovie.gameObject.SetActive(false);
         uiGamePad.gameObject.SetActive(true);
         uiSteerWheel.gameObject.SetActive(false);
         if (changeDrop)
         {
             dropType.value = 1;
         }
     }
     else if (type == NetPlayer.ContentType.GameWithSteer)
     {
         uiMovie.gameObject.SetActive(false);
         uiGamePad.gameObject.SetActive(false);
         uiSteerWheel.gameObject.SetActive(true);
         if (changeDrop)
         {
             dropType.value = 2;
         }
     }
 }
Exemplo n.º 2
0
 public void GameReset(NetPlayer.ContentType type, string arg)
 {
     ButtonReset();
 }
Exemplo n.º 3
0
 public void GameStop(NetPlayer.ContentType type, string arg)
 {
     ButtonStop();
 }
Exemplo n.º 4
0
 public void GameStart(NetPlayer.ContentType type, string arg)
 {
     contentName = arg;
     ButtonStart();
     UpdateContentType(type);
 }