protected Packet.State procImpl() { Packet.State state = this.state_; Packet.State state2 = this.state_; if (state2 != Packet.State.Ready) { if (state2 != Packet.State.Process) { if (state2 == Packet.State.RetryWait) { this.time_ += Time.deltaTime; if (NetConfig.RetryWaitInSec <= this.time_) { this.reset(); } } } else { int state3 = this.client_.State; if (state3 != 4) { if (state3 == 5) { this.procResult(); } } else { MemoryStream response = this.client_.getResponse(); byte[] buffer = response.GetBuffer(); string response2 = (buffer == null) ? string.Empty : Encoding.UTF8.GetString(buffer, 0, (int)response.Length); try { if (this.query_.setResponse(response2)) { this.state_ = Packet.State.Done; this.status_ = Packet.Status.OK; } else { this.state_ = Packet.State.Error; this.status_ = Packet.Status.Error_DecodeResponse; } } catch { this.state_ = Packet.State.Error; this.status_ = Packet.Status.Error_DecodeResponse; } this.clear(); } } } else { try { string request = this.query_.getRequest(); if (!this.client_.request(Encoding.UTF8.GetBytes(request), NetPacketUtil.getUserAgent(this.query_), this.query_.Compress)) { this.procResult(); } else { this.state_ = Packet.State.Process; } } catch { this.state_ = Packet.State.Error; this.status_ = Packet.Status.Error_EcodeRequest; } } if (state != this.state_ && (this.state_ == Packet.State.Done || this.state_ == Packet.State.Error)) { Singleton <OperationManager> .instance.onPacketFinish(this.status_); } return(this.state_); }