void RecieveAudio(NetPeer fromPeer, NetPacketReader dataReader, DeliveryMethod deliveryMethod) { float[] readData = dataReader.GetFloatArray(); dataReader.Recycle(); AudioClip audioClip = AudioClip.Create("PersonMicrophone", 125, 1, 44100, false); audioClip.SetData(readData, 0); audioSource.PlayOneShot(audioClip); }