Exemplo n.º 1
0
 public virtual void UpdateEvenIfFarmerIsntHere(GameTime time)
 {
     animationEvent.Poll();
     upgradeCompleteEvent.Poll();
     upgradeMutex.Update(locationRef.Value);
     if (!Game1.IsMasterGame)
     {
         return;
     }
     if (stateTimer > 0f)
     {
         stateTimer -= (float)time.ElapsedGameTime.TotalSeconds;
     }
     if ((UpgradeState)currentState == UpgradeState.StartBuilding && stateTimer <= 0f)
     {
         currentState.Value = UpgradeState.Building;
         stateTimer         = 5f;
         if ((string)upgradeName == "Hut")
         {
             stateTimer = 0.1f;
         }
     }
     if ((UpgradeState)currentState == UpgradeState.Building && stateTimer <= 0f)
     {
         ApplyUpgrade();
         currentState.Value = UpgradeState.Complete;
         upgradeMutex.ReleaseLock();
         upgradeCompleteEvent.Fire();
     }
 }
Exemplo n.º 2
0
 public override void UpdateWhenCurrentLocation(GameTime time)
 {
     base.UpdateWhenCurrentLocation(time);
     safariGuyMutex.Update(this);
     if (safariGuy != null)
     {
         safariGuy.update(time, this);
         speakerTimer -= (float)time.ElapsedGameTime.TotalMilliseconds;
         if (speakerTimer <= 0f)
         {
             speakerTimer = 600f;
             temporarySprites.Add(new TemporaryAnimatedSprite("LooseSprites\\Cursors2", new Microsoft.Xna.Framework.Rectangle(211, 161, 5, 5), new Vector2(74.75f, 20.75f) * 4f, flipped: false, 0f, Color.White)
             {
                 scale              = 5f,
                 scaleChange        = -0.05f,
                 motion             = new Vector2(0.125f, 0.125f),
                 animationLength    = 1,
                 totalNumberOfLoops = 1,
                 interval           = 400f,
                 layerDepth         = 1f
             });
         }
     }
     if (Game1.currentLocation == this && _shouldTriggerFinalCutscene && Game1.activeClickableMenu == null)
     {
         _triggerFinaleCutsceneActual();
     }
 }
Exemplo n.º 3
0
 public override void update(GameTime time, GameLocation location)
 {
     base.update(time, location);
     petAnimationEvent.Poll();
     if (isSleepingOnFarmerBed.Value && CurrentBehavior != 1 && Game1.IsMasterGame)
     {
         isSleepingOnFarmerBed.Value = false;
         UpdateSleepingOnBed();
     }
     if (base.currentLocation == null)
     {
         base.currentLocation = location;
     }
     mutex.Update(location);
     if (!Game1.eventUp)
     {
         if (_currentBehavior != CurrentBehavior)
         {
             _OnNewBehavior();
         }
         RunState(time);
         if (Game1.IsMasterGame && Sprite.CurrentAnimation == null)
         {
             MovePosition(time, Game1.viewport, location);
         }
         flip = false;
         if (FacingDirection == 3 && Sprite.CurrentFrame >= 16)
         {
             flip = true;
         }
     }
 }
Exemplo n.º 4
0
 public override void updateEvenIfFarmerIsntHere(GameTime time, bool skipWasUpdatedFlush = false)
 {
     base.updateEvenIfFarmerIsntHere(time, skipWasUpdatedFlush);
     inventoryMutex.Update(Game1.getOnlineFarmers());
     if (inventoryMutex.IsLockHeld() && !(Game1.activeClickableMenu is ItemGrabMenu))
     {
         inventoryMutex.ReleaseLock();
     }
 }
Exemplo n.º 5
0
 public override void updateEvenIfFarmerIsntHere(GameTime time, bool ignoreWasUpdatedFlush = false)
 {
     base.updateEvenIfFarmerIsntHere(time, ignoreWasUpdatedFlush);
     bundleMutex.Update(this);
     if (bundleMutex.IsLockHeld() && Game1.activeClickableMenu == null)
     {
         bundleMutex.ReleaseLock();
     }
     restoreAreaCutsceneEvent.Poll();
 }
Exemplo n.º 6
0
 public override void update(GameTime time, GameLocation location)
 {
     setStateEvent.Poll();
     mutex.Update(location);
     base.update(time, location);
     if (base.Age >= 2 && (Game1.IsMasterGame || base.Age < 3))
     {
         MovePosition(time, Game1.viewport, location);
     }
 }
Exemplo n.º 7
0
 public virtual void Update()
 {
     _AddSpecialRulesIfNecessary();
     if (_objectiveRegistrationDirty)
     {
         _objectiveRegistrationDirty = false;
         _UpdateObjectiveRegistration();
     }
     if (!readyForRemoval.Value)
     {
         if (questState.Value == QuestState.InProgress && !participants.ContainsKey(Game1.player.UniqueMultiplayerID))
         {
             participants[Game1.player.UniqueMultiplayerID] = true;
         }
         else if (questState.Value == QuestState.Complete)
         {
             if (unclaimedRewards.ContainsKey(Game1.player.UniqueMultiplayerID))
             {
                 unclaimedRewards.Remove(Game1.player.UniqueMultiplayerID);
                 Game1.stats.QuestsCompleted++;
                 Game1.playSound("questcomplete");
                 Game1.dayTimeMoneyBox.questsDirty = true;
                 foreach (OrderReward reward in rewards)
                 {
                     reward.Grant();
                 }
             }
             if (participants.ContainsKey(Game1.player.UniqueMultiplayerID) && GetMoneyReward() <= 0)
             {
                 RemoveFromParticipants();
             }
         }
     }
     donateMutex.Update(Game1.getOnlineFarmers());
     if (donateMutex.IsLockHeld() && Game1.activeClickableMenu == null)
     {
         donateMutex.ReleaseLock();
     }
     if (Game1.activeClickableMenu == null)
     {
         _highlightLookup = null;
     }
     if (Game1.IsMasterGame && questState.Value != 0)
     {
         MarkForRemovalIfEmpty();
         if (readyForRemoval.Value)
         {
             _RemoveSpecialRuleIfNecessary();
             Game1.player.team.specialOrders.Remove(this);
         }
     }
 }
Exemplo n.º 8
0
        public void Update()
        {
            requestMovieEndEvent.Poll();
            endMovieEvent.Poll();
            festivalPropRemovalEvent.Poll();
            demolishStableEvent.Poll();
            requestSpouseSleepEvent.Poll();
            requestPetWarpHomeEvent.Poll();
            grangeMutex.Update(Game1.getOnlineFarmers());
            demolishLock.Update();
            buildLock.Update(Game1.getOnlineFarmers());
            movieMutex.Update(Game1.getOnlineFarmers());
            if (grangeMutex.IsLockHeld() && Game1.activeClickableMenu == null)
            {
                grangeMutex.ReleaseLock();
            }
            foreach (ReadyCheck value in readyChecks.Values)
            {
                value.Update();
            }
            if (Game1.IsMasterGame && proposals.Count() > 0)
            {
                proposals.Filter((KeyValuePair <long, Proposal> pair) => playerIsOnline(pair.Key) && playerIsOnline(pair.Value.receiver.UID));
            }
            Proposal proposal = GetIncomingProposal();

            if (proposal != null && proposal.canceled.Value)
            {
                proposal.cancelConfirmed.Value = true;
            }
            if (Game1.dialogueUp)
            {
                return;
            }
            if (proposal != null)
            {
                if (!handleIncomingProposal(proposal))
                {
                    proposal.responseMessageKey.Value = genderedKey("Strings\\UI:Proposal_PlayerBusy", Game1.player);
                    proposal.response.Value           = ProposalResponse.Rejected;
                }
            }
            else if (Game1.activeClickableMenu == null && GetOutgoingProposal() != null)
            {
                Game1.activeClickableMenu = new PendingProposalDialog();
            }
        }
Exemplo n.º 9
0
        public override void updateWhenCurrentLocation(GameTime time, GameLocation environment)
        {
            FixLidFrame();
            base.updateWhenCurrentLocation(time, environment);
            Mutex.Update(environment);

            if (FrameCounter.Value > -1 && _currentLidFrame <= (int)TileIndex.Freezer_LidEnd)
            {
                --FrameCounter.Value;

                if (FrameCounter.Value > 0 || !Mutex.IsLockHeld())
                {
                    return;
                }

                if (_currentLidFrame == (int)TileIndex.Freezer_LidEnd)
                {
                    Game1.activeClickableMenu = _GetFreezerMenu();
                    FrameCounter.Value        = -1;
                }
                else
                {
                    FrameCounter.Value = 5;
                    ++_currentLidFrame;
                }
            }
            else
            {
                if (FrameCounter.Value != -1 || _currentLidFrame <= (int)TileIndex.Freezer_LidStart || (Game1.activeClickableMenu != null || !Mutex.IsLockHeld()))
                {
                    return;
                }
                Mutex.ReleaseLock();
                _currentLidFrame   = (int)TileIndex.Freezer_LidEnd;
                FrameCounter.Value = 2;
                environment.localSound("doorCreakReverse");
            }
        }
Exemplo n.º 10
0
 public override bool tickUpdate(GameTime time, Vector2 tileLocation, GameLocation location)
 {
     if (shakeTimer > 0f)
     {
         shakeTimer -= time.ElapsedGameTime.Milliseconds;
     }
     if ((int)size == 4)
     {
         uniqueSpawnMutex.Update(location);
     }
     alpha = Math.Min(1f, alpha + 0.05f);
     if (maxShake > 0f)
     {
         if (shakeLeft)
         {
             shakeRotation -= (float)Math.PI / 200f;
             if (shakeRotation <= 0f - maxShake)
             {
                 shakeLeft = false;
             }
         }
         else
         {
             shakeRotation += (float)Math.PI / 200f;
             if (shakeRotation >= maxShake)
             {
                 shakeLeft = true;
             }
         }
     }
     if (maxShake > 0f)
     {
         maxShake = Math.Max(0f, maxShake - 0.00306796166f);
     }
     return(false);
 }
Exemplo n.º 11
0
 public override void updateWhenCurrentLocation(GameTime time, GameLocation environment)
 {
     itemModifyMutex.Update(environment);
 }
Exemplo n.º 12
0
        public void Update()
        {
            requestLeoMove.Poll();
            requestMovieEndEvent.Poll();
            endMovieEvent.Poll();
            ringPhoneEvent.Poll();
            festivalPropRemovalEvent.Poll();
            demolishStableEvent.Poll();
            requestSpouseSleepEvent.Poll();
            requestHorseWarpEvent.Poll();
            kickOutOfMinesEvent.Poll();
            requestPetWarpHomeEvent.Poll();
            requestNutDrop.Poll();
            requestAddCharacterEvent.Poll();
            addCharacterEvent.Poll();
            addQiGemsToTeam.Poll();
            grangeMutex.Update(Game1.getOnlineFarmers());
            returnedDonationsMutex.Update(Game1.getOnlineFarmers());
            ordersBoardMutex.Update(Game1.getOnlineFarmers());
            qiChallengeBoardMutex.Update(Game1.getOnlineFarmers());
            junimoChestMutex.Update(Game1.getOnlineFarmers());
            demolishLock.Update();
            buildLock.Update(Game1.getOnlineFarmers());
            movieMutex.Update(Game1.getOnlineFarmers());
            goldenCoconutMutex.Update(Game1.getOnlineFarmers());
            if (grangeMutex.IsLockHeld() && Game1.activeClickableMenu == null)
            {
                grangeMutex.ReleaseLock();
            }
            foreach (SpecialOrder specialOrder in specialOrders)
            {
                specialOrder.Update();
            }
            foreach (ReadyCheck value in readyChecks.Values)
            {
                value.Update();
            }
            if (Game1.IsMasterGame && proposals.Count() > 0)
            {
                proposals.Filter((KeyValuePair <long, Proposal> pair) => playerIsOnline(pair.Key) && playerIsOnline(pair.Value.receiver.UID));
            }
            Proposal proposal = GetIncomingProposal();

            if (proposal != null && proposal.canceled.Value)
            {
                proposal.cancelConfirmed.Value = true;
            }
            if (Game1.dialogueUp)
            {
                return;
            }
            if (proposal != null)
            {
                if (!handleIncomingProposal(proposal))
                {
                    proposal.responseMessageKey.Value = genderedKey("Strings\\UI:Proposal_PlayerBusy", Game1.player);
                    proposal.response.Value           = ProposalResponse.Rejected;
                }
            }
            else if (Game1.activeClickableMenu == null && GetOutgoingProposal() != null)
            {
                Game1.activeClickableMenu = new PendingProposalDialog();
            }
        }
Exemplo n.º 13
0
        public override void update(GameTime time, GameLocation location)
        {
            base.currentLocation = location;
            mutex.Update(location);
            squeezingThroughGate  = false;
            faceTowardFarmer      = false;
            faceTowardFarmerTimer = -1;
            Sprite.loop           = rider != null && !rider.hidden;
            if (rider != null && (bool)rider.hidden)
            {
                return;
            }
            if (rider != null && rider.isAnimatingMount)
            {
                rider.showNotCarrying();
            }
            if ((bool)mounting)
            {
                if (rider == null || !rider.IsLocalPlayer)
                {
                    return;
                }
                if (rider.mount != null)
                {
                    mounting.Value         = false;
                    rider.isAnimatingMount = false;
                    rider = null;
                    Halt();
                    farmerPassesThrough = false;
                    return;
                }
                if (rider.Position.X < (float)(GetBoundingBox().X + 16 - 4))
                {
                    rider.position.X += 4f;
                }
                else if (rider.Position.X > (float)(GetBoundingBox().X + 16 + 4))
                {
                    rider.position.X -= 4f;
                }
                if (rider.getStandingY() < GetBoundingBox().Y - 4)
                {
                    rider.position.Y += 4f;
                }
                else if (rider.getStandingY() > GetBoundingBox().Y + 4)
                {
                    rider.position.Y -= 4f;
                }
                if (rider.yJumpOffset >= -8 && rider.yJumpVelocity <= 0f)
                {
                    Halt();
                    Sprite.loop = true;
                    base.currentLocation.characters.Remove(this);
                    rider.mount            = this;
                    rider.freezePause      = -1;
                    mounting.Value         = false;
                    rider.isAnimatingMount = false;
                    rider.canMove          = true;
                    if (FacingDirection == 1)
                    {
                        rider.xOffset += 8f;
                    }
                }
            }
            else if ((bool)dismounting)
            {
                if (rider == null || !rider.IsLocalPlayer)
                {
                    Halt();
                    return;
                }
                if (rider.isAnimatingMount)
                {
                    rider.faceDirection(FacingDirection);
                }
                Vector2 targetPosition = new Vector2(dismountTile.X * 64f + 32f - (float)(rider.GetBoundingBox().Width / 2), dismountTile.Y * 64f + 4f);
                if (Math.Abs(rider.Position.X - targetPosition.X) > 4f)
                {
                    if (rider.Position.X < targetPosition.X)
                    {
                        rider.position.X += Math.Min(4f, targetPosition.X - rider.Position.X);
                    }
                    else if (rider.Position.X > targetPosition.X)
                    {
                        rider.position.X += Math.Max(-4f, targetPosition.X - rider.Position.X);
                    }
                }
                if (Math.Abs(rider.Position.Y - targetPosition.Y) > 4f)
                {
                    if (rider.Position.Y < targetPosition.Y)
                    {
                        rider.position.Y += Math.Min(4f, targetPosition.Y - rider.Position.Y);
                    }
                    else if (rider.Position.Y > targetPosition.Y)
                    {
                        rider.position.Y += Math.Max(-4f, targetPosition.Y - rider.Position.Y);
                    }
                }
                if (rider.yJumpOffset >= 0 && rider.yJumpVelocity <= 0f)
                {
                    rider.position.Y += 8f;
                    rider.position.X  = targetPosition.X;
                    int tries = 0;
                    while (rider.currentLocation.isCollidingPosition(rider.GetBoundingBox(), Game1.viewport, isFarmer: true, 0, glider: false, rider) && tries < 6)
                    {
                        tries++;
                        rider.position.Y -= 4f;
                    }
                    if (tries == 6)
                    {
                        rider.Position         = base.Position;
                        dismounting.Value      = false;
                        rider.isAnimatingMount = false;
                        rider.freezePause      = -1;
                        rider.canMove          = true;
                        return;
                    }
                    dismount();
                }
            }
            else if (rider == null && FacingDirection != 2 && Sprite.CurrentAnimation == null && Game1.random.NextDouble() < 0.002)
            {
                Sprite.loop = false;
                switch (FacingDirection)
                {
                case 0:
                    Sprite.setCurrentAnimation(new List <FarmerSprite.AnimationFrame>
                    {
                        new FarmerSprite.AnimationFrame(25, Game1.random.Next(250, 750)),
                        new FarmerSprite.AnimationFrame(14, 10)
                    });
                    break;

                case 1:
                    Sprite.setCurrentAnimation(new List <FarmerSprite.AnimationFrame>
                    {
                        new FarmerSprite.AnimationFrame(21, 100),
                        new FarmerSprite.AnimationFrame(22, 100),
                        new FarmerSprite.AnimationFrame(23, 400),
                        new FarmerSprite.AnimationFrame(24, 400),
                        new FarmerSprite.AnimationFrame(23, 400),
                        new FarmerSprite.AnimationFrame(24, 400),
                        new FarmerSprite.AnimationFrame(23, 400),
                        new FarmerSprite.AnimationFrame(24, 400),
                        new FarmerSprite.AnimationFrame(23, 400),
                        new FarmerSprite.AnimationFrame(22, 100),
                        new FarmerSprite.AnimationFrame(21, 100)
                    });
                    break;

                case 3:
                    Sprite.setCurrentAnimation(new List <FarmerSprite.AnimationFrame>
                    {
                        new FarmerSprite.AnimationFrame(21, 100, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(22, 100, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(23, 100, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(24, 400, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(23, 400, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(24, 400, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(23, 400, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(24, 400, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(23, 400, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(22, 100, secondaryArm: false, flip: true),
                        new FarmerSprite.AnimationFrame(21, 100, secondaryArm: false, flip: true)
                    });
                    break;
                }
            }
            else if (rider != null)
            {
                if (FacingDirection != rider.FacingDirection || ridingAnimationDirection != FacingDirection)
                {
                    Sprite.StopAnimation();
                    faceDirection(rider.FacingDirection);
                }
                bool num = (rider.movementDirections.Any() && rider.CanMove) || rider.position.Field.IsInterpolating();
                SyncPositionToRider();
                if (num && Sprite.CurrentAnimation == null)
                {
                    AnimatedSprite.endOfAnimationBehavior mountFootstep = delegate
                    {
                        if (rider != null)
                        {
                            string a = rider.currentLocation.doesTileHaveProperty((int)rider.getTileLocation().X, (int)rider.getTileLocation().Y, "Type", "Back");
                            if (!(a == "Stone"))
                            {
                                if (a == "Wood")
                                {
                                    if (rider.ShouldHandleAnimationSound())
                                    {
                                        rider.currentLocation.localSoundAt("woodyStep", getTileLocation());
                                    }
                                    if (rider == Game1.player)
                                    {
                                        Rumble.rumble(0.1f, 50f);
                                    }
                                }
                                else
                                {
                                    if (rider.ShouldHandleAnimationSound())
                                    {
                                        rider.currentLocation.localSoundAt("thudStep", getTileLocation());
                                    }
                                    if (rider == Game1.player)
                                    {
                                        Rumble.rumble(0.3f, 50f);
                                    }
                                }
                            }
                            else
                            {
                                if (rider.ShouldHandleAnimationSound())
                                {
                                    rider.currentLocation.localSoundAt("stoneStep", getTileLocation());
                                }
                                if (rider == Game1.player)
                                {
                                    Rumble.rumble(0.1f, 50f);
                                }
                            }
                        }
                    };
                    if (FacingDirection == 1)
                    {
                        Sprite.setCurrentAnimation(new List <FarmerSprite.AnimationFrame>
                        {
                            new FarmerSprite.AnimationFrame(8, 70),
                            new FarmerSprite.AnimationFrame(9, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(10, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(11, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(12, 70),
                            new FarmerSprite.AnimationFrame(13, 70)
                        });
                    }
                    else if (FacingDirection == 3)
                    {
                        Sprite.setCurrentAnimation(new List <FarmerSprite.AnimationFrame>
                        {
                            new FarmerSprite.AnimationFrame(8, 70, secondaryArm: false, flip: true),
                            new FarmerSprite.AnimationFrame(9, 70, secondaryArm: false, flip: true, mountFootstep),
                            new FarmerSprite.AnimationFrame(10, 70, secondaryArm: false, flip: true, mountFootstep),
                            new FarmerSprite.AnimationFrame(11, 70, secondaryArm: false, flip: true, mountFootstep),
                            new FarmerSprite.AnimationFrame(12, 70, secondaryArm: false, flip: true),
                            new FarmerSprite.AnimationFrame(13, 70, secondaryArm: false, flip: true)
                        });
                    }
                    else if (FacingDirection == 0)
                    {
                        Sprite.setCurrentAnimation(new List <FarmerSprite.AnimationFrame>
                        {
                            new FarmerSprite.AnimationFrame(15, 70),
                            new FarmerSprite.AnimationFrame(16, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(17, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(18, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(19, 70),
                            new FarmerSprite.AnimationFrame(20, 70)
                        });
                    }
                    else if (FacingDirection == 2)
                    {
                        Sprite.setCurrentAnimation(new List <FarmerSprite.AnimationFrame>
                        {
                            new FarmerSprite.AnimationFrame(1, 70),
                            new FarmerSprite.AnimationFrame(2, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(3, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(4, 70, secondaryArm: false, flip: false, mountFootstep),
                            new FarmerSprite.AnimationFrame(5, 70),
                            new FarmerSprite.AnimationFrame(6, 70)
                        });
                    }
                    ridingAnimationDirection = FacingDirection;
                }
                if (!num)
                {
                    Sprite.StopAnimation();
                    faceDirection(rider.FacingDirection);
                }
            }
            if (FacingDirection == 3)
            {
                drawOffset.Set(Vector2.Zero);
            }
            else
            {
                drawOffset.Set(new Vector2(-16f, 0f));
            }
            flip = FacingDirection == 3;
            base.update(time, location);
        }
Exemplo n.º 14
0
 public override void updateEvenIfFarmerIsntHere(GameTime time, bool skipWasUpdatedFlush = false)
 {
     mutex.Update(this);
     base.updateEvenIfFarmerIsntHere(time, skipWasUpdatedFlush);
 }
Exemplo n.º 15
0
 public override void updateWhenCurrentLocation(GameTime time, GameLocation environment)
 {
     fixLidFrame();
     mutex.Update(environment);
     if (shakeTimer > 0)
     {
         shakeTimer -= time.ElapsedGameTime.Milliseconds;
         if (shakeTimer <= 0)
         {
             health = 10;
         }
     }
     if ((bool)playerChest)
     {
         if ((int)frameCounter > -1 && currentLidFrame < getLastLidFrame() + 1)
         {
             frameCounter.Value--;
             if ((int)frameCounter <= 0 && mutex.IsLockHeld())
             {
                 if (currentLidFrame == getLastLidFrame())
                 {
                     Game1.activeClickableMenu = new ItemGrabMenu(items, reverseGrab: false, showReceivingMenu: true, InventoryMenu.highlightAllItems, grabItemFromInventory, null, grabItemFromChest, snapToBottom: false, canBeExitedWithKey: true, playRightClickSound: true, allowRightClick: true, showOrganizeButton: true, 1, fridge ? null : this, -1, this);
                     frameCounter.Value        = -1;
                 }
                 else
                 {
                     frameCounter.Value = 5;
                     currentLidFrame++;
                 }
             }
         }
         else if ((int)frameCounter == -1 && currentLidFrame > (int)startingLidFrame && Game1.activeClickableMenu == null && mutex.IsLockHeld())
         {
             mutex.ReleaseLock();
             currentLidFrame    = getLastLidFrame();
             frameCounter.Value = 2;
             environment.localSound("doorCreakReverse");
         }
     }
     else
     {
         if ((int)frameCounter <= -1 || currentLidFrame >= 504)
         {
             return;
         }
         frameCounter.Value--;
         if ((int)frameCounter > 0)
         {
             return;
         }
         if (currentLidFrame == 503)
         {
             dumpContents(environment);
             frameCounter.Value = -1;
             return;
         }
         frameCounter.Value = 10;
         currentLidFrame++;
         if (currentLidFrame == 503)
         {
             frameCounter.Value += 5;
         }
     }
 }
Exemplo n.º 16
0
 public override void updateWhenCurrentLocation(GameTime time, GameLocation environment)
 {
     mutex.Update(Game1.getOnlineFarmers());
     UpdateBedTile(check_bounds: true);
     base.updateWhenCurrentLocation(time, environment);
 }
Exemplo n.º 17
0
 public override void updateEvenIfFarmerIsntHere(GameTime time, bool ignoreWasUpdatedFlush = false)
 {
     base.updateEvenIfFarmerIsntHere(time, ignoreWasUpdatedFlush);
     gourmandMutex.Update(Game1.getOnlineFarmers());
 }
Exemplo n.º 18
0
 public override void updateWhenCurrentLocation(GameTime time, GameLocation environment)
 {
     mutex.Update(environment);
     base.updateWhenCurrentLocation(time, environment);
 }