/// <summary> /// Initializes a new instance of the <see cref="DrugEffect"/> class. /// </summary> /// <param name='l_effect'> /// Effect type of new effect. /// </param> /// <param name='l_multiplier'> /// Multiplier of new effect. /// </param> /// <param name='l_baseStrength'> /// Base strength of new effect. /// </param> /// <param name='l_timeRemaining'> /// The time remaining. /// </param> /// <param name='l_totalTime'> /// The total time. /// </param> public DrugEffect(NegativeEffect l_effect, float l_multiplier, int l_baseStrength, float l_timeRemaining, float l_totalTime) { UID = generateUID(); effect = l_effect; multiplier = l_multiplier; baseStrength = l_baseStrength; timeRemaining = l_timeRemaining; totalTime = l_totalTime; }
/// <summary> /// Initializes a new instance of the <see cref="DrugEffect"/> class. /// </summary> /// <param name='l_effect'> /// Effect type of new effect. /// </param> /// <param name='l_multiplier'> /// Multiplier of new effect. /// </param> /// <param name='l_baseStrength'> /// Base strength of new effect. /// </param> /// <param name='l_timeRemaining'> /// The time remaining. /// </param> /// <param name='l_totalTime'> /// The total time. /// </param> public DrugEffect(NegativeEffect l_effect, float l_multiplier, int l_baseStrength, float l_timeRemaining, float l_totalTime) { UID = generateUID (); effect = l_effect; multiplier = l_multiplier; baseStrength = l_baseStrength; timeRemaining = l_timeRemaining; totalTime = l_totalTime; }