public IEnumerator TakeAttack(AttackRoll attackRoll) { yield return(StartCoroutine(MyNarrator.HasTurnDeath(MyHasTurn))); yield return(StartCoroutine(MyDeathManager.Die(MyHasTurn))); }
public IEnumerator TakeAttack(AttackRoll attackRoll) { yield return(StartCoroutine(MyNarrator.HasTurnDeath(MyHasTurn))); yield return(StartCoroutine(MyDeathManager.Die(MyHasTurn))); }