Exemplo n.º 1
0
        public void Enter(Player player)
        {
            player.CurrentWorld = Name;

            if (!Name.All(x => char.IsLetterOrDigit(x)))
            {
                player.SendConsoleMessage("Name can't contains symbols.");
                player.SendFailedToEnterWorld();
                return;
            }

            Players.Add(player);

            var pos  = Vector2.Zero;
            var door = Blocks.FirstOrDefault(x => x.Fg.Id == 6);

            if (door != null)
            {
                pos = new Vector2(door.Pos.X * 32, door.Pos.Y * 32);
            }

            SendPacket(player);

            player.NetId = Core.NetIds++;

            player.SendSpawn(pos);
            player.SendClothes();
            player.Inventory.Send();
        }
Exemplo n.º 2
0
 public bool IsValid()
 {
     return(Name.All(kvp => kvp.Value == false) &&
            Surname.All(kvp => kvp.Value == false) &&
            Login.All(kvp => kvp.Value == false) &&
            Email.All(kvp => kvp.Value == false) &&
            Password.All(kvp => kvp.Value == false));
 }
Exemplo n.º 3
0
        internal override void Write(NpgsqlBuffer buf)
        {
            Contract.Requires(Name != null && Name.All(c => c < 128));

            buf.WriteByte(Code);
            buf.WriteInt32(Length - 1);
            buf.WriteByte((byte)StatementOrPortal);
            buf.WriteBytesNullTerminated(Encoding.ASCII.GetBytes(Name));
        }
Exemplo n.º 4
0
        internal override void WriteFully(WriteBuffer buf)
        {
            Debug.Assert(Name != null && Name.All(c => c < 128));

            buf.WriteByte(Code);
            buf.WriteInt32(Length - 1);
            buf.WriteByte((byte)StatementOrPortal);
            buf.WriteNullTerminatedString(Name);
        }
Exemplo n.º 5
0
 IEnumerable <ValidationResult> IValidatableObject.Validate(ValidationContext validationContext)
 {
     if (Expires < DateTime.Now)
     {
         yield return(new ValidationResult("Expires date must be later than today."));
     }
     if (!Name.All(char.IsLetterOrDigit))
     {
         yield return(new ValidationResult("Name must be alphanumeric."));
     }
 }
        // Constructor

        internal SkillItem(long ID, string name, GW2APIController apiController)
        {
            this.ID  = ID;
            Name     = name.Replace("\0", "");
            ApiSkill = apiController.GetAPISkill(ID);
            //
            if (_overrideNames.TryGetValue(ID, out string overrideName))
            {
                Name = overrideName;
            }
            else if (ApiSkill != null && (UnknownSkill || Name.All(char.IsDigit)))
            {
                Name = ApiSkill.Name;
            }
            if (_overrideIcons.TryGetValue(ID, out string icon))
            {
                Icon = icon;
            }
            else
            {
                Icon = ApiSkill != null ? ApiSkill.Icon : DefaultIcon;
            }
            if (ApiSkill != null && ApiSkill.Type == "Weapon" &&
                ApiSkill.WeaponType != "None" && ApiSkill.Professions.Count > 0 &&
                (ApiSkill.Categories == null || ApiSkill.Categories.Count == 0 ||
                 ApiSkill.Categories.Contains("Clone") || ApiSkill.Categories.Contains("Phantasm") ||
                 ApiSkill.Categories.Contains("DualWield")))
            {
                _weaponDescriptor = new WeaponDescriptor(ApiSkill);
            }
            AA = (ApiSkill?.Slot == "Weapon_1" || ApiSkill?.Slot == "Downed_1");
            if (AA)
            {
                if (ApiSkill.Categories != null)
                {
                    AA = AA && !ApiSkill.Categories.Contains("StealthAttack") && !ApiSkill.Categories.Contains("Ambush"); // Ambush in case one day it's added
                }
                if (ApiSkill.Description != null)
                {
                    AA = AA && !ApiSkill.Description.Contains("Ambush.");
                }
            }
#if DEBUG
            Name += " (" + ID + ")";
#endif
        }