static int LoadAsset(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(NTGResourceController.AssetLoader), typeof(string), typeof(string))) { NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); string arg1 = ToLua.ToString(L, 3); obj.LoadAsset(arg0, arg1); return(0); } else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(NTGResourceController.AssetLoader), typeof(string), typeof(string), typeof(string))) { NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); string arg1 = ToLua.ToString(L, 3); string arg2 = ToLua.ToString(L, 4); obj.LoadAsset(arg0, arg1, arg2); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: NTGResourceController.AssetLoader.LoadAsset")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Close(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)ToLua.CheckObject(L, 1, typeof(NTGResourceController.AssetLoader)); obj.Close(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_bundle(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)o; UnityEngine.AssetBundle arg0 = (UnityEngine.AssetBundle)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.AssetBundle)); obj.bundle = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index bundle on a nil value" : e.Message)); } }
static int set_assettype(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)o; string arg0 = ToLua.CheckString(L, 2); obj.assettype = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index assettype on a nil value" : e.Message)); } }
static int set_Done(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.Done = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Done on a nil value" : e.Message)); } }
static int get_bundle(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)o; UnityEngine.AssetBundle ret = obj.bundle; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index bundle on a nil value" : e.Message)); } }
static int get_assettype(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); NTGResourceController.AssetLoader obj = (NTGResourceController.AssetLoader)o; string ret = obj.assettype; LuaDLL.lua_pushstring(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index assettype on a nil value" : e.Message)); } }
static int _CreateNTGResourceController_AssetLoader(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { NTGResourceController.AssetLoader obj = new NTGResourceController.AssetLoader(); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: NTGResourceController.AssetLoader.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }