public Transform FindDest(List <NPC_FactionsEnum> facs, List <int> upperBounds) { NPC_FactionsEnum NPC_FacEnum = FactionPicker(facs, upperBounds); //Pick Faction List <Transform> Activity_Locs = Total_Faction_Data[(int)NPC_FacEnum].Return_Activity_Locs(); //Get activities int index = Random.Range(0, Activity_Locs.Count); //Find next return(Activity_Locs[index]); }
public string ReturnFactionLine(NPCActivityFlag npcAF, List <NPC_FactionsEnum> facs, List <int> upperBounds) { NPC_FactionsEnum NPC_FacEnum = FactionPicker(facs, upperBounds); //Pick Faction return(Total_Faction_Data[(int)NPC_FacEnum].Return_Line(npcAF)); }