void LoadFinishedQuest(NPCQuest nq, string[] questDetails){ nq.isAccepted = nq.isComplete = nq.isFinished = true; nq.talkDone = nq.itemDone = nq.killDone = true; nq.numberKilled = nq.numberToKill; nq.numberObtained = nq.numberToObtain; nq.LoadFinishedQuest(); }