private IEnumerator CreateObject(NFGUID self, NFRecordRowView go, NFRecordRowData rowData) { NFRecordRowView rowObject = GameObject.Instantiate(rowViewItem); if (rowObject) { rowObject.transform.parent = this.transform; rowObject.SetData(self, recordName, this, rowData); } yield return(0); }
private IEnumerator CreateObject(NFGUID self, NFRecordRowView go, NFRecordRowData rowData) { yield return(0); NFRecordRowView rowObject = GameObject.Instantiate(go); if (rowObject) { rowObject.transform.SetParent(this.transform); rowObject.transform.localScale = Vector3.one; rowObject.SetData(self, recordName, this, rowData); } }