Exemplo n.º 1
0
    private void Awake()
    {
        // Init the first sub-scene and disable the rest.
        mySceneManager = this.GetComponent <MySceneManager>();
        mySceneManager.EnableSubScene(0);
        for (int i = 1; i < mySceneManager.size; i++)
        {
            mySceneManager.DisableSubScene(i);
        }

        // Init attached components.
        audioManager  = this.GetComponent <AudioManager>();
        playerTrnsfrm = player.GetComponent <Transform>();
        spiderTrnsfrm = spider.GetComponent <Transform>();
        playerHeroRef = player.GetComponent <Hero>();
        spiderRef     = spider.GetComponent <Spider>();
        cController   = player.GetComponent <CharacterController>();
        fpController  = player.GetComponent <FirstPersonController>();

        // Save the game on game start.
        SaveGame();
    }