public void SnapToGrid() { this.transform.position = MyHexMetric.Hexagonal2Kartesian(standingOn.pos); }
public void SnapToGridWithOffset() { this.transform.position = MyHexMetric.Hexagonal2Kartesian(standingOn.pos) + Vector3.up; }
public void SnapToGridWithOffset() { this.transform.position = MyHexMetric.Hexagonal2Kartesian(pos) - Vector3.up * MyHexMetric.heightScaling; }