public MyGuiScreenGameScore()
            : base(Vector2.Zero, null, null)
        {
            m_closeOnEsc           = true;
            m_enableBackgroundFade = true;

            m_sbLongPool  = new List <StringBuilder>();
            m_sbShortPool = new List <StringBuilder>();
            NullPoolIndexes();

            m_statsListbox = new MyGuiControlListbox(this, new Vector2(0.5f, 0.5f), new Vector2(0.35f, 0.04f), new Vector4(0, 0, 0, 0.5f), null, 0.65f, 4, 20, 4, true, false, false, null, null,
                                                     MyGuiManager.GetScrollbarSlider(), MyGuiManager.GetHorizontalScrollbarSlider(), 0, 0, Color.Transparent.ToVector4(), 0f, 0f, 0f, 0f, 0, 0, -0.01f, -0.01f, -0.02f, 0.02f);
            m_statsListbox.DisplayHighlight = false;
            m_statsListbox.HideToolTip();
            m_statsListbox.SetCustomCollumnsWidths(new List <float>()
            {
                0, 0.1f, 0.1f, 0.1f
            });
            m_statsListbox.ShowScrollBarOnlyWhenNeeded = true;
            Controls.Add(m_statsListbox);

            GetStats();

            MyGuiScreenGamePlay.Static.DrawHud = false;
        }