Exemplo n.º 1
0
        public void updateCombatPosition(Vector3 position)
        {
            Hex newHex = MyBoard.findHexAt(position);

            if (newHex != null)
            {
                Hex currentHex = getCurrentHex();
                if (currentHex != newHex)
                {
                    GameEntity gameEntity = newHex.MyGameEntity;
                    if (gameEntity != null)
                    {
                        // some other player is occupying this spot.  This isn't supposed to happen
                        // Only one player or obstacle on a hex.
                        return;
                    }

                    currentHex.MyGameEntity = null;
                    newHex.MyGameEntity     = this;
                    combatLocation.i        = newHex.I;
                    combatLocation.j        = newHex.J;
                }

                combatLocation.position  = position;
                combatLocation.direction = getDirection(movePath);
                sprite.updateLocation(combatLocation);
            }
        }