public MutantTestedEvent(MutantResultState state) : base(OperationsState.Testing) { _state = state; }
protected override void SetState(MutantResultState value, bool updateChildren, bool updateParent) { base.SetState(value, updateChildren, updateParent); UpdateDisplayedText(); }
protected override void SetState(MutantResultState value, bool updateChildren, bool updateParent) { base.SetState(value, updateChildren, updateParent); UpdateDisplayedText(); }
public MutantTestedEvent(MutantResultState state) : base(OperationsState.Testing) { _state = state; }