Exemplo n.º 1
0
    public void PauseGame()
    {
        Time.timeScale = 0;
        menu.SetActive(true);
        play.SetActive(true);
        pause.SetActive(false);
        Musicplayer ms = new Musicplayer();

        ms.audioSource.Stop();
    }
Exemplo n.º 2
0
    public void ResumeGame()
    {
        Time.timeScale = 1;
        menu.SetActive(false);
        play.SetActive(false);
        pause.SetActive(true);
        Musicplayer ms = new Musicplayer();

        ms.audioSource.Play();
    }
Exemplo n.º 3
0
 // Use this for initialization
 void Awake()
 {
     if (instance != null)
     {
         Destroy(gameObject);
     }
     else
     {
         instance = this;
         GameObject.DontDestroyOnLoad(gameObject);
     }
 }
Exemplo n.º 4
0
 void Awake()     //É chamado assim que a tela carrega, antes mesmo do start
 {
     Debug.Log("Music player Awake" + GetInstanceID());
     if (instance != null)
     {
         Destroy(gameObject);
         print("Duplicate music player self_destructing!");
     }
     else
     {
         instance = this;                          //estou dizendo q a instance é a primeira q aparece
         GameObject.DontDestroyOnLoad(gameObject); //Faz a musica tocar entre as senas
     }
 }
 public OpenSoundStreamManager()
 {
     DatabaseHandler = new DatabaseHandler();
     Musicplayer = new Musicplayer();
 }