private void InvokeNote() { List <NoteMusicSheet> notes = musicSheet.getNotes(actualMeasure, actualBeat, partBeat); if (notes == null) { return; } foreach (NoteMusicSheet note_musicsheet in notes) { GameObject aux = Instantiate(note, GameObject.FindGameObjectWithTag("Triggers").GetComponent <Transform>()); aux.name = aux.transform.name.Replace("(Clone)", ""); aux.GetComponent <Note>().Initialize(note_musicsheet.Note, initPositionNotes, speed, note_musicsheet.Finger); Destroy(aux, tempoSong * 8); } }