Exemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        MusicExpretion param = GamePlayManager.instance.param;

        name.text = param.musicName;
        //ジャケット
        score.text    = GamePlayManager.instance.Score.ToString();
        combo.text    = GamePlayManager.instance.MaxCombo.ToString();
        jacket.sprite = GamePlayManager.instance.param.jacket;
        int count = 0;

        foreach (Transform hantei in exe.transform)
        {
            hantei.gameObject.GetComponent <Text>().text = GamePlayManager.instance.hantei[count].ToString();
            count++;
        }
    }
Exemplo n.º 2
0
 /// <summary>
 /// バナーの情報を入力
 /// </summary>
 /// <param name="parameter"></param>
 public void SetInfo(MusicExpretion param)
 {
     parameter  = param;
     level.text = "Level : " + parameter.difficulity[1].ToString();
     name.text  = parameter.musicName;
 }