private void OnEnable() { SeparatorStyle = new GUIStyle(); SeparatorStyle.fontSize = 15; SeparatorStyle.fontStyle = FontStyle.Bold; SeparatorStyle.alignment = TextAnchor.MiddleCenter; SeparatorStyle.normal.textColor = Color.grey; _show = new AnimBool(false); _show.valueChanged.AddListener(Repaint); Trans = (Transform)target; if (Resources.Load("MultiAT/LastSettings")) { MultiAssetSettings MAT = (MultiAssetSettings)Resources.Load("MultiAT/LastSettings"); MultiAssetTransformUtility.SettingsToTransform(MAT, this); } }
private void OnGUI() { if (_showSearches) { SearchBar(); } else { if (currentSettings) { EditorGUI.DrawRect(GUILayoutUtility.GetRect(300, 1), Color.grey); EditorGUILayout.LabelField("Rotation", SeparatorStyle); EditorGUILayout.BeginHorizontal(); EditorGUIUtility.labelWidth = 15; currentSettings._xRotate = EditorGUILayout.Toggle("X", currentSettings._xRotate, GUILayout.ExpandWidth(false)); currentSettings._yRotate = EditorGUILayout.Toggle("Y", currentSettings._yRotate, GUILayout.ExpandWidth(false)); currentSettings._zRotate = EditorGUILayout.Toggle("Z", currentSettings._zRotate, GUILayout.ExpandWidth(false)); EditorGUIUtility.labelWidth = 0; EditorGUILayout.EndHorizontal(); currentSettings._deegreesRotationB = EditorGUILayout.FloatField("min Deegrees", currentSettings._deegreesRotationB, GUILayout.ExpandWidth(false)); currentSettings._deegreesRotationA = EditorGUILayout.FloatField("max Deegrees", currentSettings._deegreesRotationA, GUILayout.ExpandWidth(false)); currentSettings._RotateOnWorldAxis = EditorGUILayout.Toggle("Rotating on " + currentSettings.CurrentStateR + " axis", currentSettings._RotateOnWorldAxis); if (currentSettings._RotateOnWorldAxis) { currentSettings.CurrentStateR = "WORLD"; currentSettings.RotationSpace = Space.World; } else { currentSettings.CurrentStateR = "LOCAL"; currentSettings.RotationSpace = Space.Self; } //---------------------------------------------------------------------------------------------------------------------- EditorGUI.DrawRect(GUILayoutUtility.GetRect(300, 1), Color.grey); EditorGUILayout.LabelField("Scale", SeparatorStyle); //---------------------------------------------------------------------------------------------------------------------- EditorGUILayout.BeginHorizontal(); EditorGUIUtility.labelWidth = 15; currentSettings._xScale = EditorGUILayout.Toggle("X", currentSettings._xScale, GUILayout.ExpandWidth(false)); currentSettings._yScale = EditorGUILayout.Toggle("Y", currentSettings._yScale, GUILayout.ExpandWidth(false)); currentSettings._zScale = EditorGUILayout.Toggle("Z", currentSettings._zScale, GUILayout.ExpandWidth(false)); EditorGUIUtility.labelWidth = 0; EditorGUILayout.EndHorizontal(); currentSettings._UnitsScaleB = EditorGUILayout.FloatField("min Scale", currentSettings._UnitsScaleB, GUILayout.ExpandWidth(false)); currentSettings._UnitsScaleA = EditorGUILayout.FloatField("max Scale", currentSettings._UnitsScaleA, GUILayout.ExpandWidth(false)); } GUILayout.BeginHorizontal(); if (GUILayout.Button("Load")) { MultiAssetTransformUtility.SettingsToTransform(currentSettings, multiAT); AssetDatabase.SaveAssets(); Close(); } if (GUILayout.Button("Cancel")) { _showSearches = true; } GUILayout.EndHorizontal(); } }