private void Dispose(bool disposing) { if (_spellChecker != null) { Marshal.ReleaseComObject(_spellChecker); _spellChecker = null; } }
/// <summary> /// Creates a spell checker that supports the specified language /// </summary> /// <remarks><see cref="SpellChecker.IsLanguageSupported(System.String)"/> can be called to determine if languageTag is supported</remarks> /// <exception cref="System.ArgumentException">languageTag is an empty string, or there is no spell checker available for languageTag</exception> /// <param name="languageTag">A BCP47 language tag that identifies the language for the requested spell checker</param> public SpellChecker(string languageTag) { var factory = new MsSpellCheckLib.SpellCheckerFactory(); try { _spellChecker = factory.CreateSpellChecker(languageTag); } finally { Marshal.ReleaseComObject(factory); } }
/// <summary> /// Creates a spell checker that supports the current UI language /// </summary> public SpellChecker() { var factory = new MsSpellCheckLib.SpellCheckerFactory(); try { _spellChecker = factory.CreateSpellChecker(CultureInfo.CurrentUICulture.Name); } finally { Marshal.ReleaseComObject(factory); } }
/// <summary> /// Creates a spell checker that supports the specified language /// </summary> /// <remarks><see cref="SpellChecker.IsLanguageSupported(System.String)"/> can be called to determine if languageTag is supported</remarks> /// <exception cref="System.ArgumentException">languageTag is an empty string, or there is no spell checker available for languageTag</exception> /// <param name="languageTag">A BCP47 language tag that identifies the language for the requested spell checker</param> public SpellChecker(string languageTag) { var factory = new MsSpellCheckLib.SpellCheckerFactory(); try { _spellChecker = factory.CreateSpellChecker(languageTag); } finally { Marshal.ReleaseComObject(factory); } }
/// <summary> /// Creates a spell checker that supports the current UI language /// </summary> public SpellChecker() { var factory = new MsSpellCheckLib.SpellCheckerFactory(); try { _spellChecker = factory.CreateSpellChecker(CultureInfo.CurrentUICulture.Name); } finally { Marshal.ReleaseComObject(factory); } }
private void Dispose(bool disposing) { if (_spellChecker != null) { Marshal.ReleaseComObject(_spellChecker); _spellChecker = null; } }