/// <summary> /// Метод подписи XML /// </summary> /// <param name="xml"></param> /// <param name="mr"></param> /// <param name="thumbprint"></param> /// <returns></returns> internal string SignSoap(string xml, Mr mr, string thumbprint) { log.LogDebug($"Пытаемся получить объект для выполнения подписи согласно версии МР: {mr}."); var signer = SignerSoapHelper.CreateSigner(mr, loggerFactory); var doc = new XmlDocument(); try { log.LogDebug("Пытаемся распарсить входящий XML."); doc.LoadXml(xml); } catch (Exception ex) { log.LogError($"Ошибка при парсинге XML содержимого в запросе. {ex.Message}."); throw new CryptographicException($"Ошибка при парсинге XML содержимого в запросе. {ex.Message}."); } log.LogDebug($"Пытаемся найти сертификат с указанным thumbprint: {thumbprint}."); var certHandle = FindCertificate(thumbprint); var signedXml = signer.SignMessageAsOv(doc, certHandle); return(signedXml.OuterXml); }
// Use this for initialization void Start() { audioSource = gameObject.GetComponent <AudioSource>(); ataqueScript = GameObject.Find("ataqueScript").GetComponent <Ataques>(); MR = GameObject.Find("MR").GetComponent <Mr>(); spawnerScript = GameObject.Find("Spawner").GetComponent <Spawner>(); }
public MainWindow() { InitializeComponent(); DataContext = this; Mr.AddNew(new Movie("Star Trek: Beyond", "Sci-Fi", "16:9", true, "Justin Lin", new DateTime(2016, 07, 22), 1)); Mr.AddNew(new Movie("Star Wars: The Last Jedi", "Epic Space Opera", "3:4", true, "Ryan Johnson", new DateTime(2017, 12, 15), 1)); }
public void IndividualDetails() { /*Individual details*/ SetMethods.ImplicitlyWait(10); PersalNum.EnterText("061375468"); TitleArrow.Clicks(); Thread.Sleep(500); Mr.Clicks(); Surname.EnterText("Tailor"); Initial.EnterText("D"); IDNum.EnterText("8710039822081"); OutSide.Clicks(); Thread.Sleep(1500); Age.EnterText("32"); Thread.Sleep(1000); GenderArrow.Clicks(); Thread.Sleep(500); Male.Clicks(); /*PersalNum.SendKeys("061375468"); * TitleArrow.Click(); * Thread.Sleep(500); * Mr.Click(); * Surname.SendKeys("Tailor"); * Initial.SendKeys("JH"); * IDNum.SendKeys("8710039822081"); * OutSide.Click(); * Age.SendKeys("32"); * GenderArrow.Click(); * Thread.Sleep(500); * Male.Click();*/ }
// Use this for initialization void Start() { flechas = GameObject.Find("flechas"); puerta = GameObject.Find("puerta"); audioSource = gameObject.GetComponent <AudioSource>(); vidaScroll = GameObject.Find("vidafront").GetComponent <Image>(); ataqueScript = GameObject.Find("ataqueScript").GetComponent <Ataques>(); MR = GameObject.Find("MR").GetComponent <Mr>(); }
/// <summary> /// Метод выполнения тестов подписи Soap сообщений СМЭВ /// </summary> /// <param name="csp"></param> /// <param name="directory"></param> /// <param name="mr"></param> /// <param name="thumbprint"></param> private void SignSoapExecuteTest(CspType csp, string directory, Mr mr, string thumbprint) { SignServiceProvider provider = new SignServiceProvider(csp, new LoggerFactory()); var files = Utils.GetFilesList(directory); foreach (var file in files) { var data = Utils.GetTextFromFile(file); var signedXml = provider.SignSoap(data, mr, thumbprint); Assert.IsTrue(!string.IsNullOrEmpty(signedXml)); } }
public Task ShouldProjectAMatchingStringToAnEnum() { return(RunTest(async context => { await context.StringItems.Add(new PublicString { Value = Mr.ToString() }); await context.SaveChanges(); var enumItem = context.StringItems.Project().To <PublicTitleDto>().ShouldHaveSingleItem(); enumItem.Value.ShouldBe(Mr); })); }
/// <summary> /// Метод подписи XML /// </summary> /// <param name="xml"></param> /// <param name="mr"></param> /// <param name="thumbprint"></param> /// <returns></returns> public string SignSoap(string xml, Mr mr, string thumbprint) { string signedXml = string.Empty; if (SignServiceUtils.IsUnix) { log.LogDebug($"Попытка выполнить метод подписания XML под Unix платформой."); var unixService = new SignServiceUnix(loggerFactory); signedXml = unixService.SignSoap(xml, mr, thumbprint); } else { log.LogDebug($"Попытка выполнить метод подписания XML под Windows платформой."); var winService = new SignServiceWin(loggerFactory); signedXml = winService.SignSoap(xml, mr, thumbprint); } return(signedXml); }
internal static ISignerSoap CreateSigner(Mr mr, ILoggerFactory loggerFactory) { if (mr == Mr.MR244) { return(new SignerSoap2XX(Mr.MR244, loggerFactory)); } else if (mr == Mr.MR255) { return(new SignerSoap2XX(Mr.MR255, loggerFactory)); } else if (mr == Mr.MR300) { return(new SignerSoap3XX(loggerFactory)); } else { throw new ArgumentException($"Неподдерживаемая версия МР {mr}."); } }
/// <summary> /// Устанавливает значение для тэга с идентификатором, влияет на установку <ds:Reference URI=></Reference> /// </summary> /// <param name="doc"></param> /// <param name="elemName"></param> /// <param name="namespaceUri"></param> /// <param name="signWithId"></param> /// <param name="specId"></param> /// <param name="namespaceIdAttr"></param> /// <returns></returns> internal static string SetElemId(XmlDocument doc, string elemName, string namespaceUri, bool signWithId, Mr mr, ref int idCounter, string specId = "", string namespaceIdAttr = "" ) { string newId = string.Empty; string existId = GetElemId(doc, elemName, namespaceUri, signWithId); if (string.IsNullOrEmpty(existId) && signWithId) { string lowerName = elemName.ToLower(); XmlElement targetElem = (XmlElement)doc.GetElementsByTagName(elemName, namespaceUri)[0] ?? (XmlElement)doc.GetElementsByTagName(lowerName, namespaceUri)[0]; if (string.IsNullOrEmpty(specId)) { newId = idCounter.ToString(CultureInfo.InvariantCulture); idCounter++; } else { newId = specId; } if (mr == Mr.MR300) { XmlAttribute idAttr = doc.CreateAttribute("Id"); idAttr.Value = newId; targetElem.Attributes.Append((XmlAttribute)doc.ImportNode(idAttr, true)); } else { XmlAttribute idAttr = doc.CreateAttribute("u", "Id", namespaceIdAttr); idAttr.Value = newId; targetElem.Attributes.Append((XmlAttribute)doc.ImportNode(idAttr, true)); } } return(newId); }
/// <summary> /// Конструктор класса /// </summary> /// <param name="mr"></param> /// <param name="loggerFactory"></param> internal SignerSoap2XX(Mr mr, ILoggerFactory loggerFactory) { this.mrVersion = mr; if (mr == Mr.MR244) { mrNamespace = NamespaceUri.SmevMR244; securityNamespace = NamespaceUri.OasisWSSecurityUtility; } else if (mr == Mr.MR255) { mrNamespace = NamespaceUri.SmevMR255; securityNamespace = NamespaceUri.OasisWSSecurityUtility; } else { throw new ArgumentException($"Неподдерживаемая версия МР: {mr}."); } this.log = loggerFactory.CreateLogger <SignerSoap2XX>(); }
// Use this for initialization void Start() { GameScreen = GameObject.Find("Game"); slot = GameObject.Find("slot"); //Instantiate(bombaPrefab, slot.transform.position,slot.transform.rotation,slot.transform); boostCDScroll = GameObject.Find("boostCD").GetComponent <Image>(); attackCDScroll = GameObject.Find("ataqueCD").GetComponent <Image>(); bombaCDScroll = GameObject.Find("bombaCD").GetComponent <Image>(); trampaCDScroll = GameObject.Find("trampaCD").GetComponent <Image>(); audioSource = gameObject.GetComponent <AudioSource>(); MR = GameObject.Find("MR").GetComponent <Mr>(); bombaScript = GameObject.Find("Spawner").GetComponent <Bomba>(); audioScript = GameObject.Find("Audios").GetComponent <Audios>(); ataqueNormal = GameObject.Find("ataquenormal"); ataqueNormal.SetActive(false); ataqueDoble = GameObject.Find("ataquedoble"); ataqueDoble.SetActive(false); ataquePolvora = GameObject.Find("ataquepolvora"); ataquePolvora.SetActive(false); }
public Vector Solve(Slae <ProfileMatrix> SLAE, Vector Initial, int maxiter, double eps) { int iterNum; double iner_r, iner_mr, alpha, betta, residual; Vector Az, Mr; Vector r = new Vector(SLAE.RightPart.Differ(SLAE.Matrix.Multiply(Initial))); Vector result = new Vector(Initial); residual = r.Norm() / SLAE.RightPart.Norm(); if (Data.preconditioner == 0)//нет предобуславливания { Vector z = new Vector(r); for (iterNum = 0; iterNum < maxiter && residual >= eps; iterNum++) { iner_r = r.Scalar(r); Az = SLAE.Matrix.Multiply(z); alpha = r.Scalar(r) / Az.Scalar(z); result = result.Sum(z.Mult(alpha)); r = r.Differ(Az.Mult(alpha)); betta = r.Scalar(r) / iner_r; z = r.Sum(z.Mult(betta)); residual = r.Norm() / SLAE.RightPart.Norm(); if (!autotest) { if (!InputOutput.OutputIterationToForm(iterNum, residual, maxiter, false)) { MessageBox.Show("Ошибка при выводе данных на форму.", "Опаньки...", MessageBoxButtons.OK); } } } if (!autotest) { if (!InputOutput.OutputIterationToForm(iterNum - 1, residual, maxiter, true)) { MessageBox.Show("Ошибка при выводе данных на форму.", "Опаньки...", MessageBoxButtons.OK); } } } else if (Data.preconditioner == 1 || Data.preconditioner == 2 || Data.preconditioner == 3 || Data.preconditioner == 4) //диагональное предобуславливание или Неполное разложение Холесского { Vector z = new Vector(SLAE.PMatrix.ReverseProgress(SLAE.PMatrix.DirectProgress(r))); for (iterNum = 0; iterNum < maxiter && residual >= eps; iterNum++) { Mr = SLAE.PMatrix.ReverseProgress(SLAE.PMatrix.DirectProgress(r)); //M^-1*r(k-1) Az = SLAE.Matrix.Multiply(z); //A*z(k-1) alpha = Mr.Scalar(r) / Az.Scalar(z); result = result.Sum(z.Mult(alpha)); iner_mr = Mr.Scalar(r); //(M^-1*r(k-1),r(k-1)) r = r.Differ(Az.Mult(alpha)); Mr = SLAE.PMatrix.ReverseProgress(SLAE.PMatrix.DirectProgress(r)); betta = Mr.Scalar(r) / iner_mr; z = Mr.Sum(z.Mult(betta)); residual = r.Norm() / SLAE.RightPart.Norm(); if (!autotest) { if (!InputOutput.OutputIterationToForm(iterNum, residual, maxiter, false)) { MessageBox.Show("Ошибка при выводе данных на форму.", "Опаньки...", MessageBoxButtons.OK); } } } if (!autotest) { if (!InputOutput.OutputIterationToForm(iterNum - 1, residual, maxiter, true)) { MessageBox.Show("Ошибка при выводе данных на форму.", "Опаньки...", MessageBoxButtons.OK); } } } return(result); }
void UpdateSelectionOptions() { Loading = true; SelectedGameObjects = new List <GameObject>(); for (int i = 0; i < SelectionManager.Current.Selection.Ids.Count; i++) { SelectedGameObjects.Add(SelectionManager.Current.AffectedGameObjects[SelectionManager.Current.Selection.Ids[i]]); } for (int s = 0; s < SelectionManager.Current.SymetrySelection.Length; s++) { for (int i = 0; i < SelectionManager.Current.Selection.Ids.Count; i++) { SelectedGameObjects.Add(SelectionManager.Current.AffectedGameObjects[SelectionManager.Current.Selection.Ids[i]]); } } Count = SelectedGameObjects.Count; if (Count == 0) { None.SetActive(true); Mix.SetActive(false); MarkerListControler.UpdateList(); return; } None.SetActive(false); Mix.SetActive(true); bool AllowName = SelectionManager.Current.Selection.Ids.Count == 1; if (AllowName) { ReadNameMarker(); } AllowConnect = true; AllowCamera = true; AllowSize = true; AllowAmount = true; AllowEffectTemplate = true; AllowClouds = true; AllowWeather = true; bool[] CheckedTypes = new bool[(int)SaveLua.Marker.MarkerTypes.Count]; SaveLua.Marker Mr; for (int i = 0; i < Count; i++) // Search for allowed { Mr = SelectedGameObjects[i].GetComponent <MarkerObject>().Owner; if (!CheckedTypes[(int)Mr.MarkerType]) { CheckedTypes[(int)Mr.MarkerType] = true; if (AllowConnect) { AllowConnect = Mr.AllowByType(SaveLua.Marker.KEY_ADJACENTTO); } if (AllowCamera) { AllowCamera = Mr.AllowByType(SaveLua.Marker.KEY_CANSETCAMERA); } if (AllowSize) { AllowSize = Mr.AllowByType(SaveLua.Marker.KEY_SIZE); } if (AllowAmount) { AllowAmount = Mr.AllowByType(SaveLua.Marker.KEY_AMOUNT); } if (AllowEffectTemplate) { AllowEffectTemplate = Mr.AllowByType(SaveLua.Marker.KEY_EFFECTTEMPLATE); } if (AllowClouds) { AllowClouds = Mr.AllowByType(SaveLua.Marker.KEY_CLOUDCOUNT); } if (AllowWeather) { AllowWeather = Mr.AllowByType(SaveLua.Marker.KEY_WEATHERDRIFTDIRECTION); } if (!AllowConnect && !AllowCamera && !AllowSize && !AllowAmount && !AllowEffectTemplate && !AllowClouds && !AllowWeather) { break; } } } Mr = null; NameInput.SetActive(AllowName); Connect.SetActive(AllowConnect); CameraZoom.SetActive(AllowCamera); SetCamera.SetActive(AllowCamera); SyncCamera.SetActive(AllowCamera); ViewCamera.SetActive(AllowCamera); AlignCamera.SetActive(AllowCamera); Size.gameObject.SetActive(AllowSize); Amount.gameObject.SetActive(AllowAmount); Scale.gameObject.SetActive(false); EffectTemplate.gameObject.SetActive(AllowEffectTemplate); CloudCount.gameObject.SetActive(AllowClouds); CloudCountRange.gameObject.SetActive(AllowClouds); CloudEmitterScale.gameObject.SetActive(AllowClouds); CloudEmitterScaleRange.gameObject.SetActive(AllowClouds); CloudHeight.gameObject.SetActive(AllowClouds); CloudHeightRange.gameObject.SetActive(AllowClouds); CloudSpread.gameObject.SetActive(AllowClouds); CloudSpawnChance.gameObject.SetActive(AllowClouds); CloudForceType.gameObject.SetActive(AllowClouds); WeatherDriftDirection.gameObject.SetActive(AllowWeather); MapStyle.gameObject.SetActive(AllowWeather); WeatherType01.gameObject.SetActive(AllowWeather); WeatherType02.gameObject.SetActive(AllowWeather); WeatherType03.gameObject.SetActive(AllowWeather); WeatherType04.gameObject.SetActive(AllowWeather); WeatherType01Chance.gameObject.SetActive(AllowWeather); WeatherType02Chance.gameObject.SetActive(AllowWeather); WeatherType03Chance.gameObject.SetActive(AllowWeather); WeatherType04Chance.gameObject.SetActive(AllowWeather); ReadTypeMarker(); if (AllowCamera) { ReadCameraMarker(); } if (AllowSize) { ReadSizeMarker(); } if (AllowAmount) { ReadAmountMarker(); } if (AllowConnect) { ReadAdiacent(); } else { Markers.MarkerConnected.Clear(); } if (AllowClouds) { ReadClouds(); } if (AllowWeather) { ReadWeather(); } MarkerListControler.UpdateList(); Loading = false; }
/// <summary> /// Метод добавляет в XML тэг <ds:Reference></Reference> /// </summary> /// <param name="doc"></param> /// <param name="signedXml"></param> /// <param name="customTag"></param> /// <param name="customNamespace"></param> /// <param name="precedingSibling"></param> /// <returns></returns> internal static SignedXml AddReference(XmlDocument doc, SignedXml signedXml, IntPtr certificate, bool signWithId, Mr mr, SignedTag elemForSign, ref int idCounter, string tagForSign, string tagForSignNamespaceUri, string namespaceIdAttr = "", string customTag = "", string customNamespace = "" ) { Reference reference = new Reference(); string id = string.Empty; if (elemForSign == SignedTag.CustomTag && string.IsNullOrEmpty(customTag) != true) { id = SmevXmlHelper.GetElemId(doc, customTag, customNamespace, signWithId); if (string.IsNullOrEmpty(id) && signWithId) { if (mr == Mr.MR300) { SmevXmlHelper.SetElemId(doc, customTag, NamespaceUri.WSSoap11, signWithId, mr, ref idCounter); } else { id = "#" + SmevXmlHelper.SetElemId(doc, customTag, tagForSignNamespaceUri, signWithId, mr, ref idCounter, "", namespaceIdAttr); } } } else { id = SmevXmlHelper.GetElemId(doc, tagForSign, tagForSignNamespaceUri, signWithId); if (string.IsNullOrEmpty(id) && signWithId) { if (mr == Mr.MR300) { id = SmevXmlHelper.SetElemId(doc, tagForSign, tagForSignNamespaceUri, signWithId, mr, ref idCounter); } else { id = "#" + SmevXmlHelper.SetElemId(doc, tagForSign, tagForSignNamespaceUri, signWithId, mr, ref idCounter, "", namespaceIdAttr); } } } reference.Uri = (signWithId) ? id : string.Empty; reference.DigestMethod = SignServiceUtils.GetDigestMethod(SignServiceUtils.GetAlgId(certificate)); if (string.IsNullOrEmpty(customTag) != true && elemForSign == SignedTag.CustomTag) { XmlDsigEnvelopedSignatureTransform envelop = new XmlDsigEnvelopedSignatureTransform(); reference.AddTransform(envelop); } XmlDsigExcC14NTransform c14 = new XmlDsigExcC14NTransform(); reference.AddTransform(c14); if (mr == Mr.MR300) { SmevTransformAlg smevTransform = new SmevTransformAlg(); reference.AddTransform(smevTransform); } signedXml.AddReference(reference); return(signedXml); }
protected void chkLateFEE_CheckedChanged(object sender, EventArgs e) { if (chkLateFEE.Checked == true) { T = Convert.ToInt32(lblGAmt.Text); L = Convert.ToInt32(lblTLate.Text); R = Convert.ToInt32(lblReqAmt.Text); if (R <= T) { lblMessage1.Text = "Late Fee Not Required"; lblLTaken.Text = "0"; lblLRem.Text = lblTLate.Text.ToString(); lblTotalAmtPay.Text = lblReqAmt.Text.ToString(); btnApprove.Visible = true; } else { Df = R - T; if (Df > L) { Mr = Df - L; lblLTaken.Text = L.ToString(); L = L - (Df - Mr); Ltkn = Df - Mr; lblLRem.Text = "0"; Pmt = T + Ltkn; lblMessage1.Text = "Late fee is less, More Required: " + Mr.ToString() + " Rs. for all form approval, and Now Total Amt: We have " + Pmt.ToString(); lblTotalAmtPay.Text = Pmt.ToString(); btnApprove.Visible = true; } else if (Df <= L) { Tkn = L - Df; L = L - Df; lblLTaken.Text = Df.ToString(); lblLRem.Text = L.ToString(); Pmt = T + Df; Udr = Df; lblMessage1.Text = "update late fee as: " + L.ToString() + " Rs. "; btnApprove.Visible = true; lblTotalAmtPay.Text = Pmt.ToString(); } } } else if (chkLateFEE.Checked == false) { T = Convert.ToInt32(lblGAmt.Text); L = 0; R = Convert.ToInt32(lblReqAmt.Text); lblLTaken.Text = L.ToString(); lblLRem.Text = lblTLate.Text.ToString(); if (R <= T) { lblMessage1.Text = "Amount enough 4 Admission form."; lblTotalAmtPay.Text = lblReqAmt.Text.ToString(); lblToBeApprovadNo.Text = lblTFromNo.Text.ToString(); lblToBeAmount.Text = lblReqAmt.Text.ToString(); btnApprove.Visible = true; } else { Df = R - T; if (Df > L) { Mr = Df - L; L = L - (Df - Mr); Ltkn = Df - Mr; Pmt = T + Ltkn; lblMessage1.Text = "Late fee is less, More Required: " + Mr.ToString() + " Rs. for all form approval, and Now Total Amt: We have " + Pmt.ToString(); lblTotalAmtPay.Text = T.ToString(); btnApprove.Visible = true; } else if (Df <= L) { Tkn = L - Df; L = L - Df; Pmt = T + Df; Udr = Df; lblMessage1.Text = "update late fee as: " + L.ToString() + " Rs. "; btnApprove.Visible = true; lblTotalAmtPay.Text = Pmt.ToString(); } } } }
void UpdateSelectionOptions() { Loading = true; SelectedGameObjects = new List <GameObject>(); for (int i = 0; i < SelectionManager.Current.Selection.Ids.Count; i++) { SelectedGameObjects.Add(SelectionManager.Current.AffectedGameObjects[SelectionManager.Current.Selection.Ids[i]]); } for (int s = 0; s < SelectionManager.Current.SymetrySelection.Length; s++) { for (int i = 0; i < SelectionManager.Current.Selection.Ids.Count; i++) { SelectedGameObjects.Add(SelectionManager.Current.AffectedGameObjects[SelectionManager.Current.Selection.Ids[i]]); } } Count = SelectedGameObjects.Count; if (Count == 0) { None.SetActive(true); Mix.SetActive(false); MarkerListControler.UpdateList(); return; } None.SetActive(false); Mix.SetActive(true); bool AllowName = SelectionManager.Current.Selection.Ids.Count == 1; if (AllowName) { ReadNameMarker(); } AllowConnect = true; AllowCamera = true; AllowSize = true; AllowAmount = true; bool[] CheckedTypes = new bool[(int)SaveLua.Marker.MarkerTypes.Count]; SaveLua.Marker Mr; for (int i = 0; i < Count; i++) // Search for allowed { Mr = SelectedGameObjects[i].GetComponent <MarkerObject>().Owner; if (!CheckedTypes[(int)Mr.MarkerType]) { CheckedTypes[(int)Mr.MarkerType] = true; if (AllowConnect) { AllowConnect = Mr.AllowByType(SaveLua.Marker.KEY_ADJACENTTO); } if (AllowCamera) { AllowCamera = Mr.AllowByType(SaveLua.Marker.KEY_CANSETCAMERA); } if (AllowSize) { AllowSize = Mr.AllowByType(SaveLua.Marker.KEY_SIZE); } if (AllowAmount) { AllowAmount = Mr.AllowByType(SaveLua.Marker.KEY_AMOUNT); } if (!AllowConnect && !AllowCamera && !AllowSize && !AllowAmount) { break; } } } Mr = null; NameInput.SetActive(AllowName); Connect.SetActive(AllowConnect); CameraZoom.SetActive(AllowCamera); SetCamera.SetActive(AllowCamera); SyncCamera.SetActive(AllowCamera); ViewCamera.SetActive(AllowCamera); Size.SetActive(AllowSize); Amount.SetActive(AllowAmount); ReadTypeMarker(); if (AllowCamera) { ReadCameraMarker(); } if (AllowSize) { ReadSizeMarker(); } if (AllowAmount) { ReadAmountMarker(); } if (AllowConnect) { ReadAdiacent(); } else { Markers.MarkerConnected.Clear(); } MarkerListControler.UpdateList(); Loading = false; }