Exemplo n.º 1
0
        private Globals()
        {
            _random = new Random();

            GameWorld     = GameWorld.Create();
            MovementTypes = MovementTypes.Create(new List <MovementType> {
                MovementType.Create(1, "Ground")
            });
            TerrainTypes  = TerrainTypes.Create(TerrainTypesLoader.GetTerrainTypes());
            MineralTypes  = MineralTypes.Create(MineralTypesLoader.GetMineralTypes());
            UnitTypes     = UnitTypes.Create(UnitTypesLoader.GetUnitTypes(MovementTypes));
            RaceTypes     = RaceTypes.Create(RaceTypesLoader.GetRaceTypes());
            BuildingTypes = BuildingTypesLoader.GetBuildingTypes();
        }