Exemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        gameControl   = FindObjectOfType <Transitioner> ();
        EffectControl = FindObjectOfType <MovementTimeControl> ();

        Controller = GetComponent <SteamVR_Behaviour_Pose>();

        BeginAction.AddOnStateDownListener(TriggerAction, handType);
    }
Exemplo n.º 2
0
    /*
     * public float FadeTime; //57
     * public float FastStayTime; //10
     * public float RainTime; //90
     * public float EndPauseTime; //15
     */

    void Start()
    {
        EffectControl = FindObjectOfType <MovementTimeControl>();
        cameraShifter = GetComponent <ViewShift>();
        StopRain      = false;

        isStarted = false;

        StartCoroutine(DelayActivate());
    }