private void CreateValidator() { board = new Board(5, 5); troopMap = new TroopMap(board); player0 = PlayerSide.Red; wb = new WavesBuilder(); validator = new MoveValidator(troopMap, board, player0); validator.ToggleActivePlayer(); }
private void CreateValidator() { board = new Board(5, 5); troopMap = new TroopMap(board); player0 = PlayerSide.Red; wb = new WavesBuilder(); validator = new MoveValidator(troopMap, board, player0); validator.ToggleActivePlayer(); }