void Awake()
 {
     movePanelScript  = movePanel.GetComponent <MovePanel>();
     StatusConditions = new Image[5];
     for (int i = 0; i < StatusConditions.Length - 1; i++)
     {
         StatusConditions[i] = transform.FindChild("Status Conditions").GetChild(i).GetComponent <Image>();
     }
 }
Exemplo n.º 2
0
    void Start()
    {
        activePanel = this;

        if (lastPosition == null)
        {
            lastPosition = BaseCube.by.transform;
        }
        startPosL = new Vector3(activePanel.transform.position.x, BaseCube.by.transform.position.y + offsetY, BaseCube.by.transform.position.z - startOffset);
        endPosL   = new Vector3(activePanel.transform.position.x, BaseCube.by.transform.position.y + offsetY, BaseCube.by.transform.position.z + startOffset);

        startPosR = new Vector3(BaseCube.by.transform.position.x - startOffset, BaseCube.by.transform.position.y + offsetY, activePanel.transform.position.z);
        endPosR   = new Vector3(BaseCube.by.transform.position.x + startOffset, BaseCube.by.transform.position.y + offsetY, activePanel.transform.position.z);
    }
Exemplo n.º 3
0
    protected override void Awake()
    {
        /* Perform Base Awake Function */
        base.Awake();

        /* Initialize Instance (Throw Error If More Than One) */
        if (instance != null)
        {
            Debug.LogWarning("More than one Move Data UI in this scene.");
        }
        else
        {
            instance = this;
        }

        /* Initialze Private Properties */
        lastMove = null;
    }
    void Start()
    {
        slidersDictionary = new Dictionary<string, ParamSlider>();
        inputFieldsDictionary = new Dictionary<string, ParamInputField>();

        foreach(ParamSlider pSlider in sliders){
            slidersDictionary.Add(pSlider.name, pSlider);
        }

        foreach(ParamInputField pInputField in inputFields){
            inputFieldsDictionary.Add(pInputField.name, pInputField);
        }

        movePanelScript = GetComponent<MovePanel>();

        Init ();
    }