Exemplo n.º 1
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Destroy(this);
     }
 }
Exemplo n.º 2
0
 void goBack()
 {
     Destroy(this.gameObject);
     if (map)
     {
         MouseCheckMap mc = mouseCheck.GetComponent <MouseCheckMap>();
         mc.options = false;
         Map mapScript = mc.map.GetComponent <Map>();
         mapScript.active = true;
     }
     else
     {
         UnityEngine.Object[] objects = FindObjectsOfType(typeof(GameObject));
         foreach (GameObject go in objects)
         {
             go.SendMessage("Resume", SendMessageOptions.DontRequireReceiver);
         }
         MouseCheck mc = mouseCheck.GetComponent <MouseCheck>();
         mc.paused = false;
     }
 }