public void Feed() { if (PlayerManager.money >= 10) { monsterStats.FeedMonster(10f); PlayerManager.money -= 10; interactionAnimator.SetTrigger("Eat"); } else { return; } }
public void Feed() { if (PlayerManager.money >= 10) { monsterStats.FeedMonster(10f); PlayerManager.money -= 10; interactionAnimator.SetTrigger("Eat"); } else { return; } }